This update fixes a bug that caused unit maintenance to be higher than intended. Some early game units also had their maintenance cost reduced.
Changelog: v 25 The new Satellites (Crop Observe & Power Optimizer) now require the Launch Complex to build.
Changelog: v 23 - Artifacts & Expeditions Two new Economic Satellites that provide +1 Food or +1 Energy to covered tiles. Expeditions changed. You either get an Artifact or Rewards. Alien Artifact Rewards now provide Affinity points as well as Global Health. Progenitor Artifact Rewards no longer provide Wonders. Instead they provide a Free LaserComm Satellite & Affinity points Mixed Artifact Rewards no longer provide promotions. Instead they provide Strategic Resources and +1 Population in all cities. Minor changes to some Character traits.
Changelog: v 22 - Diplomatic Affinity Completely redone Diplomatic Traits. The second level of every trait now provides Affinity. Changed some of the Agreements. Less Affinity points from ring 3 and 4 Technologies. Changed the effect of the Ansible Wonder. Changed the Purity Virtue "Ocean Pathways: +1 Naval move speed" to "Military Industrial Complex: When you kill a unit gain +5 Diplomatic Capital".
Virtue update.