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Elf Spearman 2016-10-05

Elf Spearman

  1. Civitar
    Three elven spearmen, with shields from topsecret's Last Alliance Elves pack in Civ4. They use Sumerian Phalanx animations, and so require the Wonders of the Ancient World DLC. All have a teamcolor cape, skirt, and shield.

    The versions are:
    • White-haired elf with standard brown suit
    • Shirtless tattooed blond-haired elf
    • Redhead with gold breastplate

    They can also be downloaded from Dropbox.

    Discuss these and other elves here.

    Sample art defines:
    Code:
    INSERT INTO ArtDefine_UnitInfos (Type,							DamageStates,	Formation) VALUES
    								('ART_DEF_UNIT_ELF_SPEARMAN',	1,				'UnFormed');
    INSERT INTO ArtDefine_UnitInfoMemberInfos (UnitInfoType,				UnitMemberInfoType,						NumMembers) VALUES
    										  ('ART_DEF_UNIT_ELF_SPEARMAN',	'ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		1),
    										  ('ART_DEF_UNIT_ELF_SPEARMAN',	'ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	1),
    										  ('ART_DEF_UNIT_ELF_SPEARMAN',	'ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	1);
    INSERT INTO ArtDefine_UnitMemberInfos (Type,									Scale,				Model,						MaterialTypeTag,	MaterialTypeSoundOverrideTag) VALUES
    									  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		0.140000000596046,	'elf_spearman.fxsxml',		'CLOTH',			'FLESH'),
    									  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	0.140000000596046,	'elf_spearman_v2.fxsxml',	'CLOTH',			'FLESH'),
    									  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	0.140000000596046,	'elf_spearman_v3.fxsxml',	'ARMOR',			'ARMOR');
    INSERT INTO ArtDefine_UnitMemberCombats (UnitMemberType,						EnableActions,																								ShortMoveRadius,	ShortMoveRate,		TargetHeight,	HasRefaceAfterCombat,	HasShortRangedAttack,	HasLongRangedAttack,	ReformBeforeCombat) VALUES
    										('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',	'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady Walk AttackCharge',	12.0,				0.349999994039536,	8.0,			1,						0,						0,						0),
    										('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady Walk AttackCharge',	12.0,				0.349999994039536,	8.0,			1,						0,						0,						0),
    										('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady Walk AttackCharge',	12.0,				0.349999994039536,	8.0,			1,						0,						0,						0);
    INSERT INTO ArtDefine_UnitMemberCombatWeapons (UnitMemberType,							"Index",	SubIndex,	VisKillStrengthMin,	VisKillStrengthMax,	WeaponTypeTag,		WeaponTypeSoundOverrideTag,	MissTargetSlopRadius) VALUES
    											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		0,			0,			0,					0,					'BLUNT',			'BLUNT',					0),
    											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		1,			0,			10.0,				20.0,				'FLAMING_ARROW',	NULL,						10.0),
    											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	0,			0,			0,					0,					'BLUNT',			'BLUNT',					0),
    											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	1,			0,			10.0,				20.0,				'FLAMING_ARROW',	NULL,						10.0),
    											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	0,			0,			0,					0,					'BLUNT',			'BLUNT',					0),
    											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	1,			0,			10.0,				20.0,				'FLAMING_ARROW',	NULL,						10.0);
    INSERT INTO ArtDefine_StrategicView (StrategicViewType,				TileType,	Asset) VALUES
    									('ART_DEF_UNIT_ELF_SPEARMAN',	'Unit',		'sv_spearman.dds');
    									
    UPDATE Units SET UnitArtInfo = 'ART_DEF_UNIT_ELF_SPEARMAN' WHERE Type = 'UNIT_SPEARMAN';

    Images

    1. elf_spearman_1Wo.png