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Elf Spearman 2016-10-05

Three elven spearmen, with shields from topsecret's Last Alliance Elves pack in Civ4. They use Sumerian Phalanx animations, and so require the Wonders of the Ancient World DLC. All have a teamcolor cape, skirt, and shield.

The versions are:
  • White-haired elf with standard brown suit
  • Shirtless tattooed blond-haired elf
  • Redhead with gold breastplate

They can also be downloaded from Dropbox.

Discuss these and other elves here.

Sample art defines:
Code:
INSERT INTO ArtDefine_UnitInfos (Type,							DamageStates,	Formation) VALUES
								('ART_DEF_UNIT_ELF_SPEARMAN',	1,				'UnFormed');
INSERT INTO ArtDefine_UnitInfoMemberInfos (UnitInfoType,				UnitMemberInfoType,						NumMembers) VALUES
										  ('ART_DEF_UNIT_ELF_SPEARMAN',	'ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		1),
										  ('ART_DEF_UNIT_ELF_SPEARMAN',	'ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	1),
										  ('ART_DEF_UNIT_ELF_SPEARMAN',	'ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	1);
INSERT INTO ArtDefine_UnitMemberInfos (Type,									Scale,				Model,						MaterialTypeTag,	MaterialTypeSoundOverrideTag) VALUES
									  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		0.140000000596046,	'elf_spearman.fxsxml',		'CLOTH',			'FLESH'),
									  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	0.140000000596046,	'elf_spearman_v2.fxsxml',	'CLOTH',			'FLESH'),
									  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	0.140000000596046,	'elf_spearman_v3.fxsxml',	'ARMOR',			'ARMOR');
INSERT INTO ArtDefine_UnitMemberCombats (UnitMemberType,						EnableActions,																								ShortMoveRadius,	ShortMoveRate,		TargetHeight,	HasRefaceAfterCombat,	HasShortRangedAttack,	HasLongRangedAttack,	ReformBeforeCombat) VALUES
										('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',	'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady Walk AttackCharge',	12.0,				0.349999994039536,	8.0,			1,						0,						0,						0),
										('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady Walk AttackCharge',	12.0,				0.349999994039536,	8.0,			1,						0,						0,						0),
										('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady Walk AttackCharge',	12.0,				0.349999994039536,	8.0,			1,						0,						0,						0);
INSERT INTO ArtDefine_UnitMemberCombatWeapons (UnitMemberType,							"Index",	SubIndex,	VisKillStrengthMin,	VisKillStrengthMax,	WeaponTypeTag,		WeaponTypeSoundOverrideTag,	MissTargetSlopRadius) VALUES
											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		0,			0,			0,					0,					'BLUNT',			'BLUNT',					0),
											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN',		1,			0,			10.0,				20.0,				'FLAMING_ARROW',	NULL,						10.0),
											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	0,			0,			0,					0,					'BLUNT',			'BLUNT',					0),
											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V2',	1,			0,			10.0,				20.0,				'FLAMING_ARROW',	NULL,						10.0),
											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	0,			0,			0,					0,					'BLUNT',			'BLUNT',					0),
											  ('ART_DEF_UNIT_MEMBER_ELF_SPEARMAN_V3',	1,			0,			10.0,				20.0,				'FLAMING_ARROW',	NULL,						10.0);
INSERT INTO ArtDefine_StrategicView (StrategicViewType,				TileType,	Asset) VALUES
									('ART_DEF_UNIT_ELF_SPEARMAN',	'Unit',		'sv_spearman.dds');
									
UPDATE Units SET UnitArtInfo = 'ART_DEF_UNIT_ELF_SPEARMAN' WHERE Type = 'UNIT_SPEARMAN';
  • elf_spearman_1Wo.png
    elf_spearman_1Wo.png
    559.6 KB · Views: 213
Author
Civitar
Downloads
342
Views
342
First release
Last update

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