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Exotic Units Pack V2

Version 2 of the mod posted 1/26/2018, also released on Steam on the same date.

Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1259586334

No further changes are expected for the mod at the moment, but I'd still like to collect any feedback you have on how to make the mod better. Please feel free to provide input at the link below. Thanks!
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The mod adds 46 new units, 11 new buildings, and 7 new promotions.

There are 2 new strategic resources (camels and elephants), 4 camel-based units, 4 elephant-based units, along with 5 buildings and 7 promotions in support of these 8 units.

There is also a new ranged/mounted class has also been added, providing 6 units with these particular skills.

Additionally, 32 mercenary units have been added. Seven new merc-related buildings have also been added.

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Discussion Thread: https://forums.civfanatics.com/threads/camel-unit-resource-mod-collaboration-thread.625074/
Author
sman1975
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Latest updates

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  2. Exotic Units Pack (BETA) - V1 (Steam)

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  3. Exotic Units Pack (BETA)

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  4. Exotic Units Pack (BETA)

    Final 3 units of the mounted ranged class added. Not 100% sure about "stability" as I haven't...
  5. Exotic Units Pack (BETA)

    Temp upload. Adds the "Merc Function" that processes merc unit life cycles for both the human...
  6. Exotic Units Pack (BETA)

    This is the final version of the mod, "content-wise." All units are added: 4 Camel, 4 Elephant...
  7. Exotic Units Pack (BETA)

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  8. Exotic Units Pack (BETA)

    Latest update, with the following merc units added: 1. Battle Galley, naval ranged 2. Barque...
  9. Added the Merc Support buildings

    Added 7 buildings that in the future will be required to purchase mercenaries. Currently, there...
  10. Initial version, more or less complete

    Initial version (V1) with the Camel and Pachyderm class of units included. A total of 8 units...
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