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Expanded Religion Modmod (for FFH2) 2016-10-05

Extended religion modmod is designed to extend the current line of religion techs in FFH as well as altering some of the religious features.


Current Features:

* Altar of the Damned victory condition - an evil version of the altar of the luonnotar. Can only be built by evil civs (neutral civs can only build the first 4 stages.) It's built with Great Sages rather than prophets, and provides experience to arcane units and improves sages, rather than disciple units and priests (again, not certain on this yet. :p) Building the last part will win you the game assuming the victory condition is enabled.
* New techs - Divine Intervention (requires righteousness) and Hell's Intervention (requires Malevolent Designs.) Hell's Intervention is required to build the last part of the altar of the damned, whereas Divine Intervention is required to build the last part of the altar of the luonnotar (moved from Omniscience.)
* Two new rituals - Call of Agares (requires Hell's Intervention) and Divine Salvation (requires Divine Intervention.) Call will raise the AC by a large amount, Divine will reduce it.
* Luonnotars can once again build the altar of the luonnotar.
* Dies Dei and Code of Junil will lower the AC upon their creation.

Requires:
FFH2 0.40 patch N
Author
Methuselah
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