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FfH2 - AR 150 A World Awakens 2016-10-05

The ice is gone, and mankind is doing its best to find its place in the new world. Old friendships and rivalries are restored, and new relationships made. The Ljosalfar have splintered into two factions; one, a mystical, peaceful people, and the other, hell-bent on the destruction of their long-time rivals, the Svartalfar.



A World Awakens uses a large map (120x60) and is designed for the excellent fantasy modpack, Fall from Heaven 2 (version 0.15). You can get more information about the mod in this thread, and download the modpack and patches from there as well.

A World Awakens begins 150 years into the Age of Rebirth. The last of the ice has receded back to the arctics, and temperatures near the equator have continued to rise. The early tribes have established a foothold in the world, and some have managed to renew contact with old friends and enemies.

There has been some debate within the Ljosalfar tribe about their official position with their long-time foes, the Svartalfar. Amelanchier, a fierce elven warrior, has gathered significant support with his rallying cry to go to war with the so-called "Dark Elves." The elven queen, Arendel, though unwilling to directly lead her people in such a war, has allowed Amelanchier and his followers to establish their own war machine. Many elves unable or unwilling to join Amelancheir are clandestinely supporting him and his armies with funding and other resources.

Orthus, an exceptional orc, has proclaimed himself King of the Barbarians and has made numerous vile promises to the orcs, but as of yet, he's all talk and no action. Acheron, a great dragon, has claimed a secluded barbarian city as his own, stowing away the great treasures he's amassed in his hidden horde.

The same civilizations from Winter's End are still available for play in A World Awakens. Also, Amelanchier has been added as a newly created civilization. His civ still relatively under-developed, and will be more of a challenge to play.

[Updates]
1. 08/14/2006
...Minor tweaks to Calabim, Ljosalfar starting locations.
...Minor tweaks to a few bonus locations.
...Moved a bear off a peak.
2. 08/18/2006
...Fixed Kuriotate crash-bug, oops.
...Minor tweaks to starting setups.
3. 09/20/2006
...Minor tweaks all over the place
...Updated to FfH v0.15k
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