I dont like to modify the core files, but since that for now some assets and artdefs have to be changed in Core, I made a little tool for it (windows only for now)
I say for modders, but if you want to organize your downloaded mods that change core files, just use this tool.
Extract and put this directory "Mods_Custom_Assets" here:
<Where your steam library is at?>\steamapps\common\Sid Meier's Civilization VI\
Next step you add your module folder (you name it what you want) - I added Anno Domini as an example:
For modders you need to modify Install (and uninstall) and add your files:
- For install, you need to add two lines for each file.
- Change file names and path if needed (dont remove de "..\" subpaths)
- For uninstall you have to use same names and path as install (one line for uninstall)
For using: I suggest to put "Mods_Custom_Assets" directory with your MOD, with no files inside (dont copy the originals) and have your module directory with install, uninstall and the files
For final users: they extract, put "Mods_Custom_Assets" in "<Where your steam library is at?>\steamapps\common\Sid Meier's Civilization VI\"
and use install or uninstall.
Any questions or improvements to this tool, be my guest.
For Modders, Automatic CORE Install Assets/Artdefs v1.1
Overwrite game Core files automatically and safeguarding originals