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Furion's Loading Screen Adjustments Update 1.3.3

The current Civ7 loading screen is a mess... So I decided to do something.
Qing.jpg

Germany.jpg

What is this MOD doing:
  1. Adjusted text layout, so that it has reasonable margins from the container box, and reasonable spacing between paragraphs.
  2. Grouped unique units with a header text and unique infrastructure with a header text.
  3. Show all unique units! (Yes! Firaxis decided to so ONLY 1 unique military and 1 unique nonmilitary unit here, and that makes Prussian loading screen look horrible. Now Stuka is back!)
  4. Include unique quarters and unique routes under unique infrastructure group.
Known issues:
  1. The way I filtered unique unit tiers is a bit brute force. For air units I used tier 2 and hope it covers every unique military units. I tried to condition the list by unit.Name value but failed. Advices very welcomed.
  2. Unique route is directly using Rail Station Icon. If in the future there are more unique routes that are not railway, the icon will not be representative.
  3. I can't change font of generic intro text! I don't know why. Please enlighten me if you guys find out.
  4. The added header texts seem not stable. I will keep investigating.
  5. Currently the MOD does not support UI scaling. If because of UI scaling the unique units and infrastructures becomes 2 or 4 columns layout it may fall apart. Work to be done in the future.
MOD is currently with English and Simplified Chinese text only.
Installation:
Extract to your "{user}\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Mods" folder.

Hope you guys enjoy using it.
Author
FurionHuang
Downloads
1,978
Views
7,352
First release
Last update

Ratings

4.36 star(s) 14 ratings

Latest updates

  1. Minor Fixes

    Made the unique descriptions on lower resolutions stay within the column space instead of...
  2. Update 1.3.2 Minor change

    Hey guys, I just decided to get rid of the picture frame element around the unique icons which I...
  3. Update 1.3.1

    Did some extra tweaks to 1440 height with "High Res Auto UI Scale" feature enabled. Under this...
  4. [Major Update] Version 1.3

    Hey guys. Thanks for all your feedbacks that allow me to work on (almost) every single detail of...
  5. Update 1.2.1

    Update 1.2.1: Made "Unique" headers center aligned. Added a decorative divider below the...
  6. Update 1.2

    Hi Guys! I believe I solved the content validation error but please let me know if it still...
  7. Fixed Validation Error

    Apologies everyone, I made a silly mistake in the localized text file. Now fixed and the MOD...
  8. Update 1.1

    Overhauled the source of data from Firaxis original script. Now pulling data from config instead...

Latest reviews

Fantastic work on this mod! I can't believe the original screen looked so half-baked...
Begin game button overlaps with the text. I think you should rescale this based on resolution, or even better, relocate the button to the right side, where the leader's legs would be.
Looking much better than the default! Too bad it's too much text to fit the screen at 1440p resolution, so description units and buildings will be left out, but still much more useful than the default. Nice work!
With the latest update it works perfectly for me. Great mod!
Good looks, this is needed thanks! Any chance of adding the Leader abilities too?
1440 height with M or L UI scale, no auto UI scale feature doesn't seem to work correctly for me. The Unique units and Unique infrastructures don't show the effects. Otherwise works thought, awesome work!
FurionHuang
FurionHuang
Can you post a screenshot with your resolution and font scale option so that I can try to replicate it and diagnose? Thanks.
Looks so much better, great work. Shocking that something like this needed to be modded.
Request: Hide the dividers for unique abilities if the UI scale is larger than small.
FurionHuang
FurionHuang
Does the extra height from dividers make contents bleed out of the bottom? I need to test different resolutions and scale from now on to make sure most devices can use this MOD.
Works since 1.2 update - Request - is there a way to scale this properly to display in a 1280x800 res? ie a steamdeck/handheld screen? Works great 1080p+
FurionHuang
FurionHuang
That's one thing I didn't test yet. Will be next on my list.
I'm getting "Content Configuration Validation Failed" with the new update
FurionHuang
FurionHuang
Can you post the content from "C:\Users\[your user name]\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Logs\Database.log" after the error occurs? Also want to make sure if you have any other MOD installed and what is your localized language?
Thanks.
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