Goggles's Hittite (Antiquity)

Goggles's Hittite (Antiquity) 1.5

Goggles's Hittite (Antiquity)

Unique Ability​

Arinnitta's Embrace : Resources have +1 Gold. Buildings and Improvements have +1 Gold adjacency with Resources

Attributes:​

  • Expansionist
  • Economic

Civic Trees​

Labarna
  • Tier 1: Unlocks Tradition 'Ritual Pits'. Unlocks Huwasi Unique Building. Golden Spearman have +2 Combat Strength in Urban Districts
  • Tradition - Ritual Pits: Clay Pits, Mines and Quarries give +2 Culture, but -1 Production.
  • Tier 2: +1% Production per Bonus Resource assigned to a Settlement. Increase Settlement Limit. Unlocks Yazilikaya Wonder.
Hapalki
  • Tier 1: Unlocks Giskinti Unique Building. Golden Chariot have +2 Combat Strength in Rural Districts
  • Tier 2: Unlocks 'Gifts of the Storm God' Tradition. +5% Wonder production from Iron Resources.
  • Tradition - Gifts of the Storm God: +2 Happiness per Unassigned Resource.
Edict of Telepinu
  • Tier 1: Unlocks 'Pankuš' Tradition. Unlocks 'Oath of Loyalty' Tradition
  • Tradition - Oath of Loyalty: +1 Happiness per Unit packed in a commander
  • Tier 2: +5% Wonder production from Iron Resources.
  • Unlocks 'Oath of Loyalty' Tradition
  • Tradition - Pankuš: Towns have +1 Happiness per assigned resource, and Cities have +3 Happiness per assigned resource.

Unique Infrastructure​

Kuntarra : Unique Quarter. +10% Gold in this Settlement.

Huwasi (Standing Stone) : Unique Building. +3 Happiness. +1 Food for each adjacent Resource. Can only be placed adjacent to Hills.

Giškinti (Smelter) : Unique Building. +2 Production. +1 Happiness to each Mined Resource assigned to the city. Can only be placed adjacent to Hills.

Unique Civilian Unit​

Gal Mesedi : Unique Commander. +1 Combat Strength vs Urban Districts for every Tradition in the Government.

Unique Military Unit​

Golden Spearman : Unique Infantry Unit. +3 Combat Strength vs Independents.

Golden Chariot : Unique Cavalry Unit. Defeating an enemy Unit provides Gold [equal to 50% of its Combat Strength.

Associated Wonder​

Yazilikaya: Constructing a Building or Wonder in this city grants Happiness equal to 25% of its Production cost. Must be built adjacent to a Iron Resource.

Starting Biases:​

  • Grassland
  • Rough
  • Iron

based on: https://forums.civfanatics.com/thre...civ-vii-mechanics.691486/page-2#post-16709948
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The_goggles_do_nothing
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Latest updates

  1. 1.3.2 fix

    1.3.2 fix
  2. Namespace update to reduce chance of conflicts

    Namespace update to reduce chance of conflicts
  3. fix unlocks

    fix unlocks
  4. wonder, unit text

    wonder no only needs iron, unit text spelling
  5. Update Culture, Quarter, Units, Visual Remaps

    Update Culture, Quarter, Units, Visual Remaps
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