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GoldenAge - Brave New World version 213

Overhauls, Tweaks, New features, Very interesting

  1. pauljinyong
    Steam workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2209309479

    GoldenAge - Brave New World





    Introduction



    In Vanilla, city with large population is meaningless. Crazy expansion of new cities (Wide play) with about only 4 citizens is believed as the best strategy to win deity difficulty. The most important goal of this mod is to let you pay your attention back to the development of city population by encouraging Tall play. Now you will find that ‘population is everything’.

    GoldenAge also emphasizes the fun of urban planning. You will get super huge bonus when you place the same type of elements together. For example, same districts from different cities (make a triangle or rhombus) will give you huge district adjacency bonus. You will also receive huge production bonus when you put mines or lumber mills together. I am pretty sure that you are going to love the new urban planning system.

    The last aim of GoldenAge is to make the game more interesting. This is accomplished by breaking the traditional way of gameplay. A lot of new mechanics and rules have been added. Moreover, all civilizations and leaders have been reworked to highlight the characteristics of each civilization.

    Overall, this mod acts like a new expansion patch like Rise & Fall and Gathering Storm. You will have a whole new experience when you play with this mod. Let’s build a great empire with GoldenAge - Brave New World and have One More Turn!!

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    Key Features



    a) Population bonus: Like science and culture, citizens can now yield production. Science, culture and production bonus per citizen will increase with city population!

    b) Crazy-Expansion Punishment and City upgrade: Crazy-Expansion Punishment is a yield penalty that increases with the total number of cities you own, and can be mitigated when Guildhall and city population reach specific level. All cities receive a new internal building – Guildhall (Village) once they are established. Guildhall can be upgraded by city expansion projects: Village – Town – County – City – Metropolis – Megalopolis.



    c) Historical era: Civilizations now have their own golden age and dark age according to their true history. This is amazing because every civilization has a unique rhythm of development. You can stay longer in your specific golden age by carefully planning your tech and civic development!



    d) Regional and Cultural traits: These new traits give all civilizations the ability of culture bomb! I am sure that you will experience a more intense territorial dispute. Welcome to the culture bomb world! You can also purchase buildings with faith, making faith more useful when you are not playing as a devotee.

    e) Difficulty: AIs become more powerful by cheating on their citizen yields, which progressively increase with game era. AI will start with only one city and no extra unit regardless of difficulty level. It is easier to survive in the Ancient Era and you can better experience the more challenging AI in the late game. You will no longer feel bored because you exceed AI by far.

    f) Appeal: The appeal system has been overhauled. Now appeal is so important as it affects district housing and amenity. You will have to consider more on city planning and environmental conservation.

    g) National wonders: New districts and buildings that can only be built once in your empire. National districts provide ultra-high district adjacency bonuses. Plan your city!

    h) Governors, Policies, Governments, Religions, and Pantheons overhauled.



    i) Taller Happiness levels

    j) Civilizations and Leaders (see latest version in game)

    k) Warfare: Unit counter relationship, Sight of Units, Unit promotion trees overhauled.

    l) Buildings and Districts, Terrains and Features, Resources and Improvements, Natural disasters overhauled.

    m) Gift of Friendship and World War!

    This is just the tip of the iceberg… See the Discussions Panel for more details.

    I have added a lot of instructions to the in-game Civilopedia. Please read through the GoldenAge Tag before your first game.





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    Compatibility



    Now fully compatible with the latest game version!! (1.0.10.15)

    RISE & FALL and GATHERING STORM Expansions are required!

    Fully compatible with mods that add new content to the game (new buildings, civilizations, leaders, and units etc.)



    GoldAge has been divided into multiple components using the game mode function introduced in the New Frontier Pass. Thus, GoldenAge is compatible with most mods that modify gameplay data, but only when you disable the corresponding game mode. I would recommend you check “Database.log” and “Modding.log” at …\My Games\Sid Meier's Civilization VI\Logs and search “error” to make sure you are clear.

    GoldenAge is not compatible with some UI mods, see UI mod of choice for more details.

    Mods Support



    This collection is highly recommended: Play with GoldenAge.

    The mod has been tested before being uploaded. Please do not complain that game cannot start. In case of problems, please make sure these problems do not come from other mods. Bug report and suggestions for improvement are welcome.

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    Credits



    GoldenAge has been developed for two years with more than 190 versions. I am trying to consider all possible factors to make the game more interesting. I believe complete overhaul and reformation are necessary to reach the final purpose. That’s why I put small pieces of changes together. GoldenAge will keep updating until the last version of the game.

    GoldenAge is such a comprehensive mod that inevitably contains some overlapped contents with other mods from the workshop. Indeed, some of my ideas are from the community. Special thanks for p0kiehl, Deliverator23, SeelingCat, JNR, Sukritact, and _Zee, authors with fantastic ideas.

    Images

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Recent Updates

  1. version 213
  2. version 212
  3. version211
  4. version 210
  5. version 208
  6. v206
  7. version 205
  8. version 204
  9. version 199
  10. version 198

Recent Reviews

  1. CyberPhy
    CyberPhy
    5/5,
    Version: version 170
    Truly one of the best mods for Civ VI