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Hex Conquer and Release 2016-10-05

Hex Conquer and Release (v 3)
Mod for Civilization V by Matviyko Rozumiyko

Features:
  • Land combat units can conquer enemy plots they occupy and adjacent enemy plots.
  • Units, cities and citadels can control adjacent tiles to prevent them from being captured by enemy units.
  • The invader unit must spend one before gaining control over the occupied plots.
  • When a plot with a city or a citadel is captured, its adjacent tiles are captured as well.
  • Enemy plots not controlled by enemy units might be regained by the city which can work them.
  • When a city is captured, non-adjacent city plots need to be captured separately.
  • Isolated of partially isolated distant plots may switch to the closest city of another player.
  • Peace treaty reestablishes a reasonable border: plots not worked by one city switch to the city which can work them.
Discussion Thread
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Author
Rozumiyko
Downloads
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Views
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First release
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Rating
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