I'm sorry to announce that I have given up working on this mod because I took up a new project that takes up more time, and the 1.4 version has too many bugs.
This is Historical Mod I have been working on for months.
(Pics Below)
Thread Link with detailed explanation: Discussion Thread
Update Patch: https://forums.civfanatics.com/resources/historia-vincit-update-patches.28466/
(or reinstall the mod)
*Civil War: If your cities become very unhappy a civil war will break out in your kingdom
*Roman Civil War
*17 Religions
*7 Historical Scenarios
*2 Python Maps
*63 New Units including unique units including 17 Religious Missionaries
*8 New Buildings not including the Religious Buildings
*21 New Wonders including Religious Shrines
*18 New Civilizations all with at least 2 unique units per civ
*60 New Leaders
*9 New Techs and edited some tech names and buttons
Known Issues: If the game has very many civs do not OPEN WORLDBUILDER! The game will crash! You can try but I recommend you give a save to the current game you are playing.
Pictures:
This is Historical Mod I have been working on for months.
(Pics Below)
Thread Link with detailed explanation: Discussion Thread
Update Patch: https://forums.civfanatics.com/resources/historia-vincit-update-patches.28466/
(or reinstall the mod)
*Civil War: If your cities become very unhappy a civil war will break out in your kingdom
*Roman Civil War
*17 Religions
*7 Historical Scenarios
*2 Python Maps
*63 New Units including unique units including 17 Religious Missionaries
*8 New Buildings not including the Religious Buildings
*21 New Wonders including Religious Shrines
*18 New Civilizations all with at least 2 unique units per civ
*60 New Leaders
*9 New Techs and edited some tech names and buttons
Known Issues: If the game has very many civs do not OPEN WORLDBUILDER! The game will crash! You can try but I recommend you give a save to the current game you are playing.
Pictures: