[ DISCUSSION THREAD]
The terrain is now a lot more detailed, and feels more realistic. Some of the resources have been updated as well. Unmodified screenshots are on the left, and the Improved Graphics screenshots are on the right.
- Improves terrain and ocean graphics.
I have included Millenia's hi-def infantry texture, and have improved some other units.
- Improves some unit graphics.
I have included seZereth's grassy viewport graphics, and have created new textures for the ocean and coastal viewports.
- Improves civlopedia graphics.
I have modified all of the leaders by fixing inaccuracies and adding more detail. For example, Bismarck is now wearing his correct uniform, Gandhi's head is a normal size for his body, and his skin is darker, and Caesar's robes are a better shade of Tyrian purple. I have also changed the default Washington model with the one from Colonization.
- Improves leaderheads to make them more realistic.
Credits to Firaxis, seZereth and Blue Marble. I've used their graphics to help me make the nicest terrain possible.
Also thanks to Millenia for his high-def infantry texture, The_Coyote for helping me reduce the size of the leaderhead buttons via python, asioasioasio for his invaluable button maker utility and R8XFT for diagnosing a CTD bug.
Firaxis celebrates the "Asian American and Pacific Islander Heritage Month", and offers a give-away of a Civ6 anthology copy (5 in total)! For all the details, please check the thread here. .Dismiss Notice
We have selected the winners of the Old World random draw and competition. For the winning entries, please check this thread.Dismiss Notice
Improved Graphics for CIV v2.0 2016-10-05
Improved Graphics for CIV v2.0