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Influence Driven War 1.1 (for Regular 1.61) 2016-10-05

Version: 1.1

This mod introduces a new concepts to game: Combat/Pillage Influence and Active City Resistance. Modified SDK sources are in the archive.

What's new in this version?:
  • pillage influence
  • unit experience multiplier
  • fort capture multiplier
  • fixed divide by zero in neutral territory
  • added a new option in XML: minimum city population to generate militia.

See the following thread for details.
http://forums.civfanatics.com/showthread.php?t=188007
Author
moctezuma
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