This is a quick test of modified fertility values based on the number of players.
Fertility of each tile is defined by the value of that tile plus all tiles within 3 hexes. Some important values are 100 for rivers, -10 for snow and -20 for ice.
This update adds an extra modifier of +/-8 fertility per player above or below the default number. For example: if you decide to play with 4 players on a map designed for 12 all starting plots will be considered to have 64 points lower fertility. Likewise, if you have 12 players on a map designed for 4 all plots will be considered to have an extra 64 fertility.
This means on a map with fewer players they should all start on the best available starting locations. On crowded maps this will allow more available starting locations to exceed the minimum fertility threshold.
Larger Worlds (Abandonded) 2.31
Larger World Sizes and adjusted map scripts & starting positions