This is a Laser Air Defense animation and sound, designed for use with individual Units or Cities. It uses the CIV Game SAM improvement for use.
Ever want to Flag a Unit to use Air Defense but could not because the animation is a Missile Silo launching Missiles that would look Strange around a single Unit? This is the basic Reason I made this animation. It can be used with the understanding that a Computer Controlled Satellite, Armed with a Laser is Guarding your Units who carry a Transmitter homing device that enables the Satellite to Guard the air space around them. When used for Cities or Buildings, it works the same way but you can add a "Booster System" improvement that will allow a larger area to be Guarded by the Satellite as the Difference between use to Guard an Individual Unit or a City or Building.
Includes Flc, sound and Adjusted .ini file, Ready for Use as you want.
You can visit the thread to see a preview here
Ever want to Flag a Unit to use Air Defense but could not because the animation is a Missile Silo launching Missiles that would look Strange around a single Unit? This is the basic Reason I made this animation. It can be used with the understanding that a Computer Controlled Satellite, Armed with a Laser is Guarding your Units who carry a Transmitter homing device that enables the Satellite to Guard the air space around them. When used for Cities or Buildings, it works the same way but you can add a "Booster System" improvement that will allow a larger area to be Guarded by the Satellite as the Difference between use to Guard an Individual Unit or a City or Building.
Includes Flc, sound and Adjusted .ini file, Ready for Use as you want.
You can visit the thread to see a preview here