This mod removes some of the gossips (rumors) from the game. The gossips are the notifications that clutter up your screen while you wait for your turn to end / your new turn to begin, and which makes it quite hard to see the map below them (see the screenshot, although those are actually not being removed from the game).
They are not the little icons to the right of your screen.
The also show up in the diplomatic screen, but does anybody actually go there and read that?
You still might find some of the entries I removed useful for you, it's pretty easy to get them back in the game. Just remove the line or add a "--" before it (without the quotes).
For reference, this is the list of gossips that are removed by this mod.
GOSSIP_CLEAR_CAMP
CivName has used some unit to clear a barb camp.
GOSSIP_DELEGATION
CivName has just received a foreign delegation. It appears they came from another CivName.
GOSSIP_DENOUNCED
CivName has denounced the evil deeds of another CivName.
GOSSIP_PILLAGE
CivName has pillaged an enemy improvement with some unit.
GOSSIP_TRADE_DEAL
CivName is trading with another CivName.
GOSSIP_TRADE_RENEGE
CivName has reneged on a deal with another CivName.
GOSSIP_TRAIN_UNIT
CivName has just finished training the world's first some unit.
GOSSIP_AGENDA_KUDOS
LeaderName has thanked another LeaderName for cooperating with the agenda: AgendaName.
GOSSIP_AGENDA_WARNING
LeaderName has warned another LeaderName about interfering with the agenda: AgendaName.
GOSSIP_ARTIFACT_EXTRACTED
CivName has extracted a new archaeological work: some Great Work.
GOSSIP_BEACH_RESORT_CREATED
CivName has heard that the sunbathing is great at the new seaside resort outside some city.
GOSSIP_CONSTRUCT_BUILDING
CivName has built a completely irrelevant building in some city.
GOSSIP_CONSTRUCT_DISTRICT
CivName has built some district in some city.
GOSSIP_EMBASSY
A new building has appeared in the capital of CivName: a permanent embassy from another CivName.
GOSSIP_FIND_NATURAL_WONDER
CivName has just stumbled on the XYZ natural wonder.
GOSSIP_INQUISITION_LAUNCHED
CivName has launched an inquisition rooting out heretics opposed to ReligionName.
GOSSIP_NATIONAL_PARK_CREATED
CivName has just created some national park.
GOSSIP_POLICY_ENACTED
CivName adopted the policy XYZ.
GOSSIP_RELIC_RECEIVED
Pilgrims in CivName are now flocking to see the holy relic: some relic name.
GOSSIP_LAND_UNIT_LEVEL
CivName has a land unit that just earned the XYZ promotion.
GOSSIP_NAVAL_UNIT_LEVEL
CivName has a naval unit that just earned the XYZ promotion.
GOSSIP_RESEARCH_AGREEMENT
Scientists from CivName and another CivName have formed a scientific partnership.
GOSSIP_TRAIN_SETTLER
CivName is looking to found a city with their newly trained settler.
GOSSIP_ANARCHY_BEGINS
There has been a coup d'etat in CivName removing the regime of some government. Anarchy has begun.
GOSSIP_CITY_BESIEGED
CityName is facing a siege.
GOSSIP_GREATPERSON_CREATED
CivName has earned the Great Person XYZ.
GOSSIP_NEW_RELIGIOUS_MAJORITY
A majority of cities in CivName are now following the Religion: ReligionName.
GOSSIP_RESEARCH_TECH
CivName completed research on TechName.
GOSSIP_SPY_DISRUPT_ROCKETRY
CivName had their Spaceport in CityName sabotaged by a spy from some CivName.
GOSSIP_SPY_GREAT_WORK_HEIST
CivName had a Great Work in CityName stolen by a spy from some CivName.
GOSSIP_SPY_SABOTAGE_PRODUCTION
CivName had their Industrial Zone in CityName sabotaged by a spy from some CivName.
GOSSIP_SPY_RECRUIT_PARTISANS
CivName is trying to put down partisans in CityName that were recruited by some CivName.
GOSSIP_SPY_SIPHON_FUNDS
CivName had funds stolen in CityName by a spy from some CivName.
GOSSIP_SPY_STEAL_TECH_BOOST
CivName had technology plans stolen in CityName by a spy from some CivName.
They are not the little icons to the right of your screen.
The also show up in the diplomatic screen, but does anybody actually go there and read that?
You still might find some of the entries I removed useful for you, it's pretty easy to get them back in the game. Just remove the line or add a "--" before it (without the quotes).
For reference, this is the list of gossips that are removed by this mod.
GOSSIP_CLEAR_CAMP
CivName has used some unit to clear a barb camp.
GOSSIP_DELEGATION
CivName has just received a foreign delegation. It appears they came from another CivName.
GOSSIP_DENOUNCED
CivName has denounced the evil deeds of another CivName.
GOSSIP_PILLAGE
CivName has pillaged an enemy improvement with some unit.
GOSSIP_TRADE_DEAL
CivName is trading with another CivName.
GOSSIP_TRADE_RENEGE
CivName has reneged on a deal with another CivName.
GOSSIP_TRAIN_UNIT
CivName has just finished training the world's first some unit.
GOSSIP_AGENDA_KUDOS
LeaderName has thanked another LeaderName for cooperating with the agenda: AgendaName.
GOSSIP_AGENDA_WARNING
LeaderName has warned another LeaderName about interfering with the agenda: AgendaName.
GOSSIP_ARTIFACT_EXTRACTED
CivName has extracted a new archaeological work: some Great Work.
GOSSIP_BEACH_RESORT_CREATED
CivName has heard that the sunbathing is great at the new seaside resort outside some city.
GOSSIP_CONSTRUCT_BUILDING
CivName has built a completely irrelevant building in some city.
GOSSIP_CONSTRUCT_DISTRICT
CivName has built some district in some city.
GOSSIP_EMBASSY
A new building has appeared in the capital of CivName: a permanent embassy from another CivName.
GOSSIP_FIND_NATURAL_WONDER
CivName has just stumbled on the XYZ natural wonder.
GOSSIP_INQUISITION_LAUNCHED
CivName has launched an inquisition rooting out heretics opposed to ReligionName.
GOSSIP_NATIONAL_PARK_CREATED
CivName has just created some national park.
GOSSIP_POLICY_ENACTED
CivName adopted the policy XYZ.
GOSSIP_RELIC_RECEIVED
Pilgrims in CivName are now flocking to see the holy relic: some relic name.
GOSSIP_LAND_UNIT_LEVEL
CivName has a land unit that just earned the XYZ promotion.
GOSSIP_NAVAL_UNIT_LEVEL
CivName has a naval unit that just earned the XYZ promotion.
GOSSIP_RESEARCH_AGREEMENT
Scientists from CivName and another CivName have formed a scientific partnership.
GOSSIP_TRAIN_SETTLER
CivName is looking to found a city with their newly trained settler.
GOSSIP_ANARCHY_BEGINS
There has been a coup d'etat in CivName removing the regime of some government. Anarchy has begun.
GOSSIP_CITY_BESIEGED
CityName is facing a siege.
GOSSIP_GREATPERSON_CREATED
CivName has earned the Great Person XYZ.
GOSSIP_NEW_RELIGIOUS_MAJORITY
A majority of cities in CivName are now following the Religion: ReligionName.
GOSSIP_RESEARCH_TECH
CivName completed research on TechName.
GOSSIP_SPY_DISRUPT_ROCKETRY
CivName had their Spaceport in CityName sabotaged by a spy from some CivName.
GOSSIP_SPY_GREAT_WORK_HEIST
CivName had a Great Work in CityName stolen by a spy from some CivName.
GOSSIP_SPY_SABOTAGE_PRODUCTION
CivName had their Industrial Zone in CityName sabotaged by a spy from some CivName.
GOSSIP_SPY_RECRUIT_PARTISANS
CivName is trying to put down partisans in CityName that were recruited by some CivName.
GOSSIP_SPY_SIPHON_FUNDS
CivName had funds stolen in CityName by a spy from some CivName.
GOSSIP_SPY_STEAL_TECH_BOOST
CivName had technology plans stolen in CityName by a spy from some CivName.