This mod removes some of the gossips (rumors) from the game. The gossips are the notifications that clutter up your screen while you wait for your turn to end / your new turn to begin, and which makes it quite hard to see the map below them (see the screenshot, although those are actually not being removed from the game).
They are not the little icons to the right of your screen.
The also show up in the diplomatic screen, but does anybody actually go there and read that?
You still might find some of the entries I removed useful for you, it's pretty easy to get them back in the game. Just remove the line or add a "--" before it (without the quotes).
For reference, this is the list of gossips that are removed by this mod.
CivName has used some unit to clear a barb camp.
CivName has just received a foreign delegation. It appears they came from another CivName.
CivName has denounced the evil deeds of another CivName.
CivName has pillaged an enemy improvement with some unit.
CivName is trading with another CivName.
CivName has reneged on a deal with another CivName.
CivName has just finished training the world's first some unit.
LeaderName has thanked another LeaderName for cooperating with the agenda: AgendaName.
LeaderName has warned another LeaderName about interfering with the agenda: AgendaName.
CivName has extracted a new archaeological work: some Great Work.
CivName has heard that the sunbathing is great at the new seaside resort outside some city.
CivName has built a completely irrelevant building in some city.
CivName has built some district in some city.
A new building has appeared in the capital of CivName: a permanent embassy from another CivName.
CivName has just stumbled on the XYZ natural wonder.
CivName has launched an inquisition rooting out heretics opposed to ReligionName.
CivName has just created some national park.
CivName adopted the policy XYZ.
Pilgrims in CivName are now flocking to see the holy relic: some relic name.
CivName has a land unit that just earned the XYZ promotion.
CivName has a naval unit that just earned the XYZ promotion.
Scientists from CivName and another CivName have formed a scientific partnership.
CivName is looking to found a city with their newly trained settler.
There has been a coup d'etat in CivName removing the regime of some government. Anarchy has begun.
CityName is facing a siege.
CivName has earned the Great Person XYZ.
A majority of cities in CivName are now following the Religion: ReligionName.
CivName completed research on TechName.
CivName had their Spaceport in CityName sabotaged by a spy from some CivName.
CivName had a Great Work in CityName stolen by a spy from some CivName.
CivName had their Industrial Zone in CityName sabotaged by a spy from some CivName.
CivName is trying to put down partisans in CityName that were recruited by some CivName.
CivName had funds stolen in CityName by a spy from some CivName.
CivName had technology plans stolen in CityName by a spy from some CivName.
Less Gossips 1.0
Removes some gossips from the game to unclutter your screen