Makes some adjustments to Diplomacy-related icons to increase readability and contrast and adds a font Icon for Relationship Changes, renaming it to Affinity. This includes changing the designs of reaction icons to fit more my Diplomacy Ribbon Tweaks mod, and also changing the Diplomatic Action icons so they are color coded.
Diplomatic Action Changes
Diplomatic Actions (Treaties, Endeavors, Sanctions and Espionage) have all been modified so they are color coded and are more easily readable (specially for Sanctions and Espionage which are very hard to read in the base-game). The main idea was to make each of your diplomatic tools more easily identifiable, which is also why Attribute-based Endeavors and Sanctions reference the yield more directly. Treaties are coded as grayish blue, Endeavors as a positive green, Sanctions as a hostile red and Spy operations with a dark grey background.
As for unique endeavors, some were adjusted so they look more unique and related to what unlocks them.
Aside from this, some actions were renamed to enhance the clarity and purpose of each action:
Independent People and City-State Changes
The icons for diplomatic actions with Independent People and City-States have also been adjusted so Independent People actions are grayish blue while City-State actions are green since you already befriended them. Aside from this, the icons from the progress towards befriending have also been adjusted.
Diplomatic Reaction Changes
Icons for diplomatic reactions are also adjusted. These are the actions you can take when another player starts an interaction, like First Meeting or when another player starts and Endeavor or a Sanction. These are mostly inspired on my Diplomatic Banner Tweaks mod.
Aside from that, there are now different icons when you are facing a Sanction, focused on allowing or defending against the sanction, so it is clearer on what the response represents.
Affinity Fonticon
Finally, "Relationship Change" has been renamed "Affinity" and given a little font icon. This helps making it more visible when reading action and reaction descriptions so you are more aware of the diplomatic consequences they bring.
Diplomatic Action Changes
Diplomatic Actions (Treaties, Endeavors, Sanctions and Espionage) have all been modified so they are color coded and are more easily readable (specially for Sanctions and Espionage which are very hard to read in the base-game). The main idea was to make each of your diplomatic tools more easily identifiable, which is also why Attribute-based Endeavors and Sanctions reference the yield more directly. Treaties are coded as grayish blue, Endeavors as a positive green, Sanctions as a hostile red and Spy operations with a dark grey background.
As for unique endeavors, some were adjusted so they look more unique and related to what unlocks them.
Aside from this, some actions were renamed to enhance the clarity and purpose of each action:
- Denounce Military Presence has been renamed to Condemn Military Presence because it was weird having two different actions that are called "Denounce" specially when one is a treaty and the other a sanction.
- Local Festival has been renamed to Athletic Competition because it being local was weird on an international effort, and because sports representation is always welcome.
- Cultural Exchange has been renamed to Cultural Festival so it focuses more on the cultural/folklore aspect of international efforts.
- Research Collaboration has been renamed to Research Agreement mostly because it brings memories from previous games.
- Infiltrate Enemy Positions has been renamed to Exploit Enemy Weak Points so it is clear that it brings a bonus from bombard attacks rather than revealing something.
- Military Infiltration has been renamed to Infiltrate Enemy Positions since that name is now free and fits more the naming scheme of other actions.
- Sabotage Specialist Morale has been renamed to Slander Specialists so it doesn't get confused with other sabotage operations that actually break stuff.
Independent People and City-State Changes
The icons for diplomatic actions with Independent People and City-States have also been adjusted so Independent People actions are grayish blue while City-State actions are green since you already befriended them. Aside from this, the icons from the progress towards befriending have also been adjusted.
Diplomatic Reaction Changes
Icons for diplomatic reactions are also adjusted. These are the actions you can take when another player starts an interaction, like First Meeting or when another player starts and Endeavor or a Sanction. These are mostly inspired on my Diplomatic Banner Tweaks mod.
Aside from that, there are now different icons when you are facing a Sanction, focused on allowing or defending against the sanction, so it is clearer on what the response represents.
Affinity Fonticon
Finally, "Relationship Change" has been renamed "Affinity" and given a little font icon. This helps making it more visible when reading action and reaction descriptions so you are more aware of the diplomatic consequences they bring.