This leaderhead is an imported model from Poser. Therefore, while many modifications of the models and artwork were made by me, I take no credit for the 3D model.
This leaderhead uses slightly modified Charlemagne animations. It's completely modular. All files in the zip-file are already put into the necessary folders, unzipping it directly in the Mods folder of BtS should result into a working mod. The leaderhead has a polycount of about 13400 triangles.
Because there is no Santa civilisation she is an additional leader for the Holy Roman Empire. Her traits are organized & charismatic.
Forum Link: http://forums.civfanatics.com/showthread.php?t=378346
Credits
- The_Coyote for his tutorial on Bone Weight Copying and for helping me with the shader stuff
- Niosop, his tutorial about retopology for Blender was a great help for me to learn how to reduce the polycount of the model
- The background information about Santa Claus is copy&pasted from Wikipedia
This leaderhead uses slightly modified Charlemagne animations. It's completely modular. All files in the zip-file are already put into the necessary folders, unzipping it directly in the Mods folder of BtS should result into a working mod. The leaderhead has a polycount of about 13400 triangles.
Because there is no Santa civilisation she is an additional leader for the Holy Roman Empire. Her traits are organized & charismatic.
Forum Link: http://forums.civfanatics.com/showthread.php?t=378346
Credits
- The_Coyote for his tutorial on Bone Weight Copying and for helping me with the shader stuff
- Niosop, his tutorial about retopology for Blender was a great help for me to learn how to reduce the polycount of the model
- The background information about Santa Claus is copy&pasted from Wikipedia