- Fixed problems linked to City Names and Diplomacy dialogues
- Changed the names of the UU1 and UB for better alternatives (thanks
@Rosete)
- Reworked the UI after discovering the adjacency function I was using wasn't working for culture
- Buffed the UU1 : removed the Sentry promotion, added Cover I and +1 CS / RCS in exchange. The unit still doesn't strike hard, but it is more difficult to kill.
- Tweak to the UB : removed the base Culture yield, replaced by 1 Faith (meaning the Gold conversion is even more central for the cultural output of the building throughout the game)