This map script is an extension to the Team_Battleground file that includes three new land configurations. The discussion thread can be found here.
Note: Updated 1/17/2008 to fix 'Left v Right', Starting Together issues.
Note: (Sept 23, 2008): I found an error with the round map types - there were no hills except at the starting position. I fixed that. There is also an error with some map types due to the team shuffling not working. I fixed that too. File added 10/10/2008.
Option 4 generates the same map as 'Left v Right' but includes a desert land bridge between the two regions ...
Option 5 generates a round land mass with the starting locations within tiles of the coast. See the donut image below and imagine that there is land in the middle.
Option 6 generates a round land mass with a donut hole of ocean in the middle ...
Note: Updated 1/17/2008 to fix 'Left v Right', Starting Together issues.
Note: (Sept 23, 2008): I found an error with the round map types - there were no hills except at the starting position. I fixed that. There is also an error with some map types due to the team shuffling not working. I fixed that too. File added 10/10/2008.

Option 4 generates the same map as 'Left v Right' but includes a desert land bridge between the two regions ...

Option 5 generates a round land mass with the starting locations within tiles of the coast. See the donut image below and imagine that there is land in the middle.
Option 6 generates a round land mass with a donut hole of ocean in the middle ...
