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In Beta 5
fixed spearman bug with pressman
fixed legion icon
fixed entertainer to use the spy model instead of the warrior
added a horse to the horsetrainer
added a dog for the shepard
removed expert salt miner (not needed)
added new buttons for LHs
added new buttons for technologies
add tech buttons to replace founding fathers
Add new interface buttons for advisor screens and builds (you'll see an ancient city for build settlement)
Added new resources: dye, spices, gems, incense they add 1 gold for trade
Added gold to the map as a tradeable item
Added two professions to harvest gold - merchant and gold digger
Added Goths as a barbarian tribe
Added Egyptian colonies
Add new map - Hellespont based off faireweatherr but is more Arid
Terrain changed to not naturally produce olives, sheep, and grapes. Now you have to build with an expert worker a vinyard, grove, or pasture and after a few turns it *may* create the bonus that will yield 1 grape, olive, or sheep depending on the tileimp and the terrain. differnt terrains allow either the pasture, grove, or vinyard. PLEASE PROVIDE FEEDBACK ON THIS
More music and interface from Koma
POST COMMENTS HERE
In Beta 5
fixed spearman bug with pressman
fixed legion icon
fixed entertainer to use the spy model instead of the warrior
added a horse to the horsetrainer
added a dog for the shepard
removed expert salt miner (not needed)
added new buttons for LHs
added new buttons for technologies
add tech buttons to replace founding fathers
Add new interface buttons for advisor screens and builds (you'll see an ancient city for build settlement)
Added new resources: dye, spices, gems, incense they add 1 gold for trade
Added gold to the map as a tradeable item
Added two professions to harvest gold - merchant and gold digger
Added Goths as a barbarian tribe
Added Egyptian colonies
Add new map - Hellespont based off faireweatherr but is more Arid
Terrain changed to not naturally produce olives, sheep, and grapes. Now you have to build with an expert worker a vinyard, grove, or pasture and after a few turns it *may* create the bonus that will yield 1 grape, olive, or sheep depending on the tileimp and the terrain. differnt terrains allow either the pasture, grove, or vinyard. PLEASE PROVIDE FEEDBACK ON THIS
More music and interface from Koma
Spoiler :