Matt's Leaders: Leonardo da Vinci

Matt's Leaders: Leonardo da Vinci 1

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A polymath of the high renaissance - Leonardo da Vinci was a master ahead of his time in engineering, science, art, and anything else he put his mind to.

Invent technological marvels before their time: bringing steam cannons and wheellocks into Antiquity, and bringing steam tanks and ornithopters into Exploration.

Follow a unique civic tree that mimics the tech three of the next era, unlocking buildings, bonuses, and units unique to Leonardo. In the modern age, gain unique great works of art from da Vinci's career.

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FEATURES
  • New Leader: Adds a new leader with a large repertoire of unique features - but at the cost of spending culture to unlock them via his unique civic tree.
  • Unique Civic Tree: Leonardo's unique civics tree mimics the tech tree of the next era, unlocking miniature/prototype versions of the next era's bonuses.
  • Unique Units: Prototype units from before their time. Steam cannons bring the terror of cannon-fire to Antiquity. Ornithopters explore the New World from the skies in Exploration. Plus many more!
  • Unique Buildings: Create centres of learning, early hubs of industry, and marvels of architecture, with Leonardo's buildings: from
  • Narrative Storyline: A full complement of narrative events, including a leader story. Lead a nation through the lens of the eclectic humanist philosophy of Leonardo da Vinci.
  • 3D Character: An animated 3D model representing da Vinci. [Currently a placeholder until better tools for modifying models and adding animations etc become available]
    • Thanks to Izica who discovered a way to replace leader models! Make sure to install their leader model changer in order to use this mod.
  • Mementos: Three mementos themed after da Vinci, including La Gioconda, the Ornithopter, and the Codex Atlanticus.
    • Important: Mementos are fiddly at the moment without full mod support from Firaxis. To unlock the mementos, start a game as da Vinci, then return to the main menu to start a new game, and the mementos should be available! Let me know any issues you encounter with this, as that'll help us understand what works and why, and maybe find better implementations.

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MEMENTO EFFECTS
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    La Gioconda:
    +2 Influence per age for every Leader you are Friendly or Helpful with.
  • mem_min_vinci_ornithopter.png
    Ornithopter:
    +1 Sight on Army Commanders. Army Commanders gain the Mobility promotion for free.
  • mem_min_vinci_codices.png
    Codex Atlanticus:
    Gain a boost to the earliest available Civic when you spend an Attribute Point on the Scientific Attribute tree. Gain a boost to the earliest available Tech when you spend an Attribute Point on the Cultural Attribute tree.
UNIQUE CIVICS TREES

Antiquity Age

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  • Clockwork: Da Vinci's Workshop
    • Mastery: Da Vinci's Steam Cannon
  • Apprenticeships: Da Vinci's Exhibit
  • Buttresses: Da Vinci's Mechanical Knight
  • Propulsion: Da Vinci's Propelled Ship
  • Firearms: Da Vinci's Wheellock
Exploration Age
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  • Hydraulics: Da Vinci's Workshop and Da Vinci's Rolling Mill
  • Perpetual Motion: Da Vinci's Studium
  • Balance Wheels: Da Vinci's Self-Propelled Cart
  • Sogno di Volare: Da Vinci's Ornithopter
  • War Machines: Da Vinci's Fighting Vehicle
  • Explosives: Da Vinci's Exploding Projectile
Modern Age
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  • The Annunciation: Da Vinci's Dome
  • The Last Supper: Great Work: The Last Supper
  • Salvator Mundi: Da Vinci's Academy of the Arts
  • Mona Lisa: Great Work: The Mona Lisa
  • Saint John the Baptist: Bonus to Great Works.

HOW TO INSTALL

REQUIRES
Izica's Leader Model Changer Mod
REQUIRES Izica's Buildings Visual Remaps

Installation: Extract the zip folder to [Drive]:\Users\[Username]\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Mods

FEEDBACK AREAS
  • Balance: There's a lot of moving parts in this one. On the one hand, da Vinci has no bonuses at the start of each era, and has to spend culture in his unique tree to unlock anything - possibly at the expense of important priorities on the main tree, or your Civ's unique tree. On the other hand, if you do unlock all his civics, there is a largenumber of bonuses available.
    • My Advice: The most valuable features in Antiquity and Exploration are front-loaded at the start of his civics tree. It's important to get those, and much of the rest of the tree is fun flavourful 'win more' bonuses, and act more as a payoff for if your culture generation is high enough to have eked most of the value out of the main trees already.
    • Alternatively: The unique civics essentially come at the expense of progressing culture altogether. They mean going all-in on science, because in Antiquity and Exploration they give bonuses more similar to Techs, and often provide boosts to science and production.
Any other issues you encounter please let me know asap and I can include it in a future update!
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mattwho
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Damn, that is one hell of a creative way to get around being unable to add new art in a strict sense!
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