Based on this: http://forums.civfanatics.com/showthread.php?t=273555
"This is a whole medical related mod"
V1.2
Add images for all Great People, useful if you have the Great Person Mod installed.
I've cleaned up a bit more code, pretty much all but the python is "better". I'll hit that for next version.
V1.0
Thanks to Female Great People ModComp by SaibotLieh and TsenTom1 for his great python work
Features:
Units
Great Doctor:
- Spread Bubonic Plague (‘Gods of Old’ plague effect)
- Construct Red Cross (at Medicine; no longer a national wonder, see below)
- Starts with ‘Field Medic’ (new promotion, see below)
- Can Attach to a City as Specialist
- Discover a Growth Related Technology
- Start a Golden Age
Medic (Recon Unit) 5 Strength, 2 Movement
100 Hammers, available at Medicine
National Unit (3 Allowed)
Can Only Defend
Starts with Medic I, Medic II
Specialists
Doctor: +1 Food, +3 GP Doctor Points
Great Doctor: +2 Food, +1 Research
---
New Wonders
The Asklepieion of Kos (World Wonder) +4 Culture, +2 GP Doctor Points
250 Hammers, available at Polytheism and Pottery
No Unhealthiness from Buildings (An early game recycling center)
Can add 1 Doctor Specialists
The Great Bath of Mohenjo-daro (World Wonder)
- Once you build it the city plot becomes a source of fresh water (for farms etc). This does not obsolete.
- If you own the wonder any settler will found a city starting with 2 population. (This does obsolete)
- Protects against Plagues
New Promotion
Field Medic (Not actually available for promotion, default ability of Great Doctor)
+15% Heal Rate Enemy Lands
+25% Heal Rate Neutral Lands
+35% Heal Rate Friendly Lands
Changes to BTS
Red Cross: No longer a national wonder, grants an additional +25% city heal rate, can only be constructed by Great Doctor
Hanging Gardens: Doctor points instead of Engineer
National Park: Doctor points instead of Scientist
Aqueduct: Allows 2 Doctor Specialists
Hospital: Allows 2 Doctor Specialists
Public Transportation: Allows 1 Doctor Specialist
Explorer: Can now be upgraded to Medic
Woodsman III: Recon Units can now receive this promotion
Medicine: First to discover receives a free Great Doctor
---------------------------------------------------------------------------------------
I've always liked the Moderator Action: Great Doctor BTS 3.13 by Tsentom1. I've updated it to 3.19 and cleaned up a lot of useless code. There still might be some left over stuff but not a whole lot and not nearly the mess it was.
I made this mod in preparation of adding the 'doc' to my mod, I like the unit and think he's a neat addition to the game. Tsentom1 has not been around to clean up the old file or update it to the latest version of BTS so I did the job. Hope it works for you post any problems. I also added his Great Bath wonder into the mod based on his usage of the wonder in his mod, Thomas' War. I've also tried to fix up the mod based on his last notes in post #22 on this page: http://forums.civfanatics.com/showthread.php?t=273555&page=2
Enjoy!
This mod's Thread: http://forums.civfanatics.com/showthread.php?t=370638
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
"This is a whole medical related mod"
V1.2
Add images for all Great People, useful if you have the Great Person Mod installed.
I've cleaned up a bit more code, pretty much all but the python is "better". I'll hit that for next version.
V1.0
Thanks to Female Great People ModComp by SaibotLieh and TsenTom1 for his great python work
Features:
Units
Great Doctor:
- Spread Bubonic Plague (‘Gods of Old’ plague effect)
- Construct Red Cross (at Medicine; no longer a national wonder, see below)
- Starts with ‘Field Medic’ (new promotion, see below)
- Can Attach to a City as Specialist
- Discover a Growth Related Technology
- Start a Golden Age
Medic (Recon Unit) 5 Strength, 2 Movement
100 Hammers, available at Medicine
National Unit (3 Allowed)
Can Only Defend
Starts with Medic I, Medic II
Specialists
Doctor: +1 Food, +3 GP Doctor Points
Great Doctor: +2 Food, +1 Research
---
New Wonders
The Asklepieion of Kos (World Wonder) +4 Culture, +2 GP Doctor Points
250 Hammers, available at Polytheism and Pottery
No Unhealthiness from Buildings (An early game recycling center)
Can add 1 Doctor Specialists
The Great Bath of Mohenjo-daro (World Wonder)
- Once you build it the city plot becomes a source of fresh water (for farms etc). This does not obsolete.
- If you own the wonder any settler will found a city starting with 2 population. (This does obsolete)
- Protects against Plagues
New Promotion
Field Medic (Not actually available for promotion, default ability of Great Doctor)
+15% Heal Rate Enemy Lands
+25% Heal Rate Neutral Lands
+35% Heal Rate Friendly Lands
Changes to BTS
Red Cross: No longer a national wonder, grants an additional +25% city heal rate, can only be constructed by Great Doctor
Hanging Gardens: Doctor points instead of Engineer
National Park: Doctor points instead of Scientist
Aqueduct: Allows 2 Doctor Specialists
Hospital: Allows 2 Doctor Specialists
Public Transportation: Allows 1 Doctor Specialist
Explorer: Can now be upgraded to Medic
Woodsman III: Recon Units can now receive this promotion
Medicine: First to discover receives a free Great Doctor
---------------------------------------------------------------------------------------
I've always liked the Moderator Action: Great Doctor BTS 3.13 by Tsentom1. I've updated it to 3.19 and cleaned up a lot of useless code. There still might be some left over stuff but not a whole lot and not nearly the mess it was.
I made this mod in preparation of adding the 'doc' to my mod, I like the unit and think he's a neat addition to the game. Tsentom1 has not been around to clean up the old file or update it to the latest version of BTS so I did the job. Hope it works for you post any problems. I also added his Great Bath wonder into the mod based on his usage of the wonder in his mod, Thomas' War. I've also tried to fix up the mod based on his last notes in post #22 on this page: http://forums.civfanatics.com/showthread.php?t=273555&page=2
Enjoy!
This mod's Thread: http://forums.civfanatics.com/showthread.php?t=370638
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889