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Modern Industry V. 1.02

New Projects that produce Luxury Resources.

  1. UncivilizedGuy
    Modern Industry

    14 new Projects that produce 12 new Luxury Resources and 2 new bonus resources.

    These projects can only be constructed once in each Civilization to limit the amount of Resources produced.

    Projects (all resources are luxuries unless stated otherwise)

    • Agricultural Infrastructure: +20% Food, +2 Processed Foods, and +10 Great Scientist points upon completion. Requires Niter and Aqueduct.
    • Aerospace Contracts: +2 Aircraft and +10 Great Engineer points upon completion. Requires Aluminum and Aerodrome.
    • Automaker Contracts: +2 Automobiles and +5 Great Engineer and +5 Great Merchant points upon completion. Requires Industrial Steel and Commercial Hub.
    • Domestic Security Contracts: +2 Small Arms and +10 Great General points upon completion. Requires Industrial Steel and Encampment.
    • Electrical Grid: +2 Electrical Power (Bonus Resource) and +10 Great Engineer points upon completion. Requires Coal and Industrial Zone
    • Health Care Contracts: +2 Pharmaceuticals and +10 Great Scientist points upon completion. Requires Electrical Power and Campus.
    • Natural Gas Infrastructure: +2 Natural Gas and +10 Engineer points upon completion. Requires Oil and Industrial Zone.
    • Plastics Industry Contracts: +2 Plastics and +10 Great Merchant points upon completion. Requires Oil and Commercial Hub.
    • Propaganda Investments: +2 Mass Media and +10 Great Musician points upon completion. Requires Electrical Power and Entertainment Complex.
    • National Monuments: +2 Statues and +10 Great Artist points upon completion. Requires Stone and Theater District.
    • Shipbuilding Contracts: +2 Ships and +10 Great Admiral points upon completion. Requires Industrial Steel and Harbor.
    • State Religion Investments: +2 Literature and +10 Great Writer points upon completion. Requires Electrical Power and Holy Site.
    • Steel Industry Contracts: +2 Industrial Steel (Bonus Resource) and +10 Great Engineer points upon completion. Requires Iron and Industrial Zone.
    • Telecommunication Infrastructure: +2 Electronics and +10 Great Scientist points upon completion. Requires Copper and Spaceport.

    KNOWN BUG: Luxury resource icons appear oversized in the Diplomacy screen.

    For those of you that follow my mods this is meant to be a replacement for my Specialized Industry mods. From the beginning I wanted industry to require resources. We can't do that with buildings right now. I recently discovered that I can accomplish this with projects. This is actually nice because there is no 3D art associated with projects. This makes it easier to maintain a sense of immersion.


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