[MODMOD] PTSD - sub-mod for We The People 3.0.x

[MODMOD] PTSD - sub-mod for We The People 3.0.x 1.5.3

- All founding fathers are available to everyone
- Food Storage is a separate issue
- Growth is based on city food consumption minus unfulfilled domestic demands
- Natives are more productive
- Exploration points are severely scaled down
- You can declare war immediately
- Chopped down a tree in the Africa and made other adjustments apparently considered rude in the art world, sorry.
- People starve to death again
- Merged with the bugfix posted by @devolution
- Merged with a previously unreleased horse rustler event fix by @devolution (I guess you guys will have sail over here and kill me if this is improper - bring a seasoned scout)

Read about all the previous versions at the additional info URL
  • Like
Reactions: sunrisereader
First release
Last update
0.00 star(s) 0 ratings

More resources from Ramstormp

Latest updates

  1. Bugfix - Incorrect link to Color Theme

    During my war on the color brown, I had also changed the hue of the popup windows to something...
  2. Messed up city screen bugfix

    The city screen turned terribly pink - Uriah Heep apologies! I assume too much and test too...
  3. [MODMOD] Rabbit reduction! PTSD v1.5.1 for We the People v3.x

    Growth is based instead on population plus number of guards minus 2 x unfulfilled domestic...
Top Bottom