1. World Trade Center:
+6 Gold
+2 Great Merchant
Provides Resources: 1 Gold and 1 Silver
+10% Gold in all cities
Req: Steel (Resource), Globalization
2. Piazza San Marco:
+4 Culture
+2 Great Artist
Free Market in all cities
Req: Music, Code of Conduct
3. Porcelain Tower:
+4 Culture
+2 Great Artist
+20% Science and +10% Gold in all cities
+1 Trade routes in all cities
Req: Meditation
Obsolete: Nationalism
4. Bolshoi:
+6 Culture
+2 Great Artist
+1 Free Artist
Free Theater in all cities
Req: Realism, Opera House (in city)
Obsolete: Wearable Electronics
General Note: They may require a new game to play with and may be unbalancing for game play.
Thread: http://forums.civfanatics.com/showthread.php?p=8226131
+6 Gold
+2 Great Merchant
Provides Resources: 1 Gold and 1 Silver
+10% Gold in all cities
Req: Steel (Resource), Globalization
2. Piazza San Marco:
+4 Culture
+2 Great Artist
Free Market in all cities
Req: Music, Code of Conduct
3. Porcelain Tower:
+4 Culture
+2 Great Artist
+20% Science and +10% Gold in all cities
+1 Trade routes in all cities
Req: Meditation
Obsolete: Nationalism
4. Bolshoi:
+6 Culture
+2 Great Artist
+1 Free Artist
Free Theater in all cities
Req: Realism, Opera House (in city)
Obsolete: Wearable Electronics
General Note: They may require a new game to play with and may be unbalancing for game play.
Thread: http://forums.civfanatics.com/showthread.php?p=8226131