More Great Merchants and New Luxuries

More Great Merchants and New Luxuries 1.1

More Great Merchants
and New Luxuries
Version 1

Great Merchants and their Luxuries
  • Henry Ford provides Automobiles
  • Johannes Gutenburg provides Literature
  • Steve Jobs provides Computers
<<Important! These instructions must be followed if you want to see the resource icons and units.>>

Installation Instructions

1. Unzip the zip file.
2. The contents of the More Great Merchants subdirectory should be copied into your Mods folder (.../Documents/My Games/Sid Meier's Civilization VI/Mods/).
3. The contents of the Resources_Assets subdirectory should be copied into your Civ VI game root directory (e.g. .../steamapps/common/Sid Meier's Civilization VI) overwriting the 2 existing files to add the new art references. You should probably backup these files first - use at your own risk! This is only necessary since we don't know how to release modified artdef files in mods yet - once we do it should be possible to repackage this as a proper mod. (Instructions created by Deliverator)

Credits: Special thanks to Deliverator for assisting me with getting the units to appear in the game properly!

Compatibility: This mod is compatible with MOAR Units by Deliverator. The Units_Great_People.artdef file is separate from the regular Units.artdef file.
Author
UncivilizedGuy
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Latest updates

  1. Units now appear correctly

    With the help of Deliverator the Great Merchant units now appear correctly in game.
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