Modify The Notification Game file to easily add notification to your mod
if need help to create your notif just ask me
just need 1 LuaEvents with a table LuaEvents.CustomNotification_OnDefaultAddNotification(pNotification);
IMPORTANT: You should not use the event "GameEvents.PlayerTurnStarted": the game could crash, you should use "GameEvents.PlayerTurnStartComplete" instead
IMPORTANT : This mod INCLUDES REWORKED VERSIONS of FearSunn's Population notification, Religion notification, Barbarians notification, Borders notification and Deal expired notification.
https://forums.civfanatics.com/resources/population-notification.26670/update?update=25573
if need help to create your notif just ask me

just need 1 LuaEvents with a table LuaEvents.CustomNotification_OnDefaultAddNotification(pNotification);
IMPORTANT: You should not use the event "GameEvents.PlayerTurnStarted": the game could crash, you should use "GameEvents.PlayerTurnStartComplete" instead
IMPORTANT : This mod INCLUDES REWORKED VERSIONS of FearSunn's Population notification, Religion notification, Barbarians notification, Borders notification and Deal expired notification.
https://forums.civfanatics.com/resources/population-notification.26670/update?update=25573