This mod slows the expansion of civilizations in early game by limiting Settlers and early city capture. A new Settler is granted at no cost with each new era. Cities will automatically receive Ancient Walls, and City-States will have improved walls. Settlers become Builders upon capture, preventing enemy civilizations from expanding too quickly. If you choose not to wait, producing a Settler requires 10 population and costs 400 production (500%) while reducing 3 population once completed. AI is restricted to one starting Settler, unless set to Immortal difficulty where they will receive another upon founding their Capital.
Compatible with Civilization VI (vanilla), Rise & Fall, and Gathering Storm. Download here, or subscribe on Steam here.
REMEMBER TO ENABLE MOD! Open Civilization VI. From the menu go to Additional Content, then choose Mods. Left-click on the mod, and press the Enable button. Start a new game.
Compatible with Civilization VI (vanilla), Rise & Fall, and Gathering Storm. Download here, or subscribe on Steam here.
REMEMBER TO ENABLE MOD! Open Civilization VI. From the menu go to Additional Content, then choose Mods. Left-click on the mod, and press the Enable button. Start a new game.