New Era Settler +Walls

New Era Settler +Walls 1.60

This mod slows the expansion of civilizations in early game by limiting Settlers and early city capture. A new Settler is granted at no cost with each new era. Cities will automatically receive Ancient Walls, and City-States will have improved walls. Settlers become Builders upon capture, preventing enemy civilizations from expanding too quickly. If you choose not to wait, producing a Settler requires 10 population and costs 400 production (500%) while reducing 3 population once completed. AI is restricted to one starting Settler, unless set to Immortal difficulty where they will receive another upon founding their Capital.

Compatible with Civilization VI (vanilla), Rise & Fall, and Gathering Storm. Download here, or subscribe on Steam here.

New Era Settler Production Cost.jpg
New Era Settler Purchase Cost.jpg


REMEMBER TO ENABLE MOD! Open Civilization VI. From the menu go to Additional Content, then choose Mods. Left-click on the mod, and press the Enable button. Start a new game.
Author
Das Capitolin
Downloads
1,862
Views
1,862
First release
Last update
Rating
5.00 star(s) 1 ratings

More resources from Das Capitolin

Latest updates

  1. Version 1.60: Resolved dependency issue.

    Version 1.60: Resolved dependency issue.
  2. New Era Settler +Walls 1.59

    Version 1.59: Revised AiFavoredItems Settler unit production priority.
  3. 1.56

    Version 1.56: AI receives one bonus starting Settler after founding capitol city on Deity...
  4. 1.55

    Version 1.55: New Settler is granted at no cost with each new era. Cities automatically receive...
  5. 1.50

    Version 1.50: Implemented free Ancient Walls for all founded cities, and improved walls for all...
  6. 1.43

    Version 1.43: Corrected value in OP_SETTLE that prevented AI from desiring to settle. (Sorry!)
  7. 1.42

    Version 1.42: Resolved [Gameplay] ERROR: near "UPDATE": syntax error.
  8. 1.41

    Version 1.41: Corrects missing file names in .modinfo. (Sorry) Note: [Gameplay] ERROR: near...
  9. 1.4

    Version 1.4: Revised database IDs to correct syntax error, and allow for better debug...
  10. 1.3

    Version 1.3: OP_SETTLE Reduced to 0 value and priority to eliminate AI desire to produce Settler...

Latest reviews

Excellent thank you! Just what I needed.
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