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Nexus Buddy 2.2 2016-10-05

Nexus Buddy 2 is a tool for importing and altering 3D Graphics in Civ 5 and Beyond Earth. It allows new textures to assigned to existing models and for completely new 3D models to be imported from Blender either using existing Civ 5 animations or ones converted from Civ 4 or made by hand.

Latest Changelog: 2.2 - 8th June 2015

Changes to support 3D Leader modding:
* Added support for reading in vertex binormals and tangents from .BR2 (see latest Blender 2.7x scripts) - in order to create meshes than have binormal and tangent data you need to check the 'Leader Format for Overwrite from BR2" checkbox before performing the overwrite. The purpose of this is so that the normal texture layers appear correctly in game for Leaders - see here.

* Texture file paths are now automatically pruned to just the filename.
* Fixed issue where you couldn't assign a material when there were multiple materials with the exact same name e.g. Alexander.
* Can no longer open a BR2 file directly. Added Ovwr. BR2 button to the header - this is the only reliably way to import mesh data.
* Remove several old redundant features.

To install just unzip and run NexusBuddy2.2.exe. You need to make sure you have the Civ 5 SDK installed and the Nexus Assets path properly set before Nexus Buddy 2 will work.

Note: This executable was compiled under Windows 8.1.

See Nexus Buddy 2 Thread for more information.
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Author
Deliverator
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