I created this mod so there is no more b-ling. You research most techs in each era, and all techs before u get into industrial era. Same with civics. I had to move some techs around, so the info era is only there for the mars mission. I wish add new techs later once the art tools come in.
This is Alpha and I plan to always update the mod.
This is a mod for those whole like longer eras, and long drawn out games.
1.because of the way the tech is made by the devs COST is very important. I did increase the cost a bit so Standard speed feels longer, almost like Epic speed.
2. This mod will not work with any other the adds, alters the tech tree. Although if you use a mod with a simple cost multiplayer it may work, I am not sure.
3. Once you load the first time it will take so time to load, however once u load it once it seems like the load in decreased to almost nothing.
download file here
https://www.dropbox.com/s/r01tusr5tfel3u8/Tech-Civic Tree Revamp V4.rar?dl=0
C:\Users\....\Documents\My Games\Sid Meier's Civilization VI\Mods
If you find in error crash or have an idea etc, please write so I can update and fix.
Spoiler Changes V.1 :
Spoiler V.2 :
Spoiler Future Plans :
PS English not my first, and this is still Alpha I have new techs and units I wanna add to the game but waiting on mod tools for that.
- V4 Nov 10, 2016