Palaeozoic Era  [Gathering storm. Rise & Fall. Vanilla]

Palaeozoic Era [Gathering storm. Rise & Fall. Vanilla] 5.6

This map of palaeozoic era

This resource is constantly updated! Do not forget to leave your feedback! I will be very glad to know your opinion

Download-/civ6/DLC

MAP features:

Warm climate
Very heavy rainfall.
Many resources
We'll have to move through the water or future mods to add bridges.(Or the tunnels! Already forged card under the new addition)

Changes in version 2.0

  • Added hills in different parts of the map for playability.
  • Coal added
  • Added different starting points
  • City-states added
  • Changed precipitation in the central part of the map
  • Adapted for Rise and fall

Changes in version 3.0

  • Adapted for Gathering Storm
  • (only for Gathering Storm)- changed the mountains in which it will be possible to build tunnels. Only for map Gathering storm
  • Added ice
Changes in the next versions ...
  • Named continents
  • Changed ices.
  • New city-states
  • Lowland heights added (for gathering Storm)- Internet
  • Volcanoes added (for gathering Storm)
  • Added floodplains Plains / Meadows / Desert (for gathering Storm)
  • Start for Kype (for gathering Storm)
  • New City-States
  • Added start Era
Very important! You can open the editor and press 1 button. -Reset resources(this is a closed map, so replace file 2 in the map folder)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Author
Exletrum
Downloads
3,497
Views
3,497
First release
Last update
Rating
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More resources from Exletrum

Latest updates

  1. Some Fix

    fix with salt Wth I already solved this problem, why nothing was saved
  2. moved salt for processing

    moved salt for processing (Gathering Storm)
  3. +City-States value,

    The script will not change (for pick map) Firaxis returned possibility (Part) of modification...
  4. Hints, Description

    Added Hint for launch. TOTAL (and map) Description
  5. For v130

    I still do not understand why the standard map goes beyond the limits of its own law Map as part...
  6. Players for multiplayer (game settings)

    Added new players for multiplayer (in theory)
  7. ERAS START [Rivers still not named]

    Different initial eras. As in a regular game.INITIAL EPOCH CHOOSE ALREADY IN CREATING A GAME...
  8. Start positions (Rivers not named)

    Start for kype (Gathering storm) +1 start for any +1 City-State Deleted mountains for tunnels in...
  9. Hills (rivers not named)

    +hills
  10. Hills+ Starting position (rivers not named)

    New starting position / hills near desert
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