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Pendragon Mod v1.01 2016-10-05

Pendragon Mod v1.01

  1. Radio Noer
    Hello everyone, I have begun making a mod based off of the Pendragon book series by D.J. MacHale and was wondering a)if anybody was interested in it and b)if anybody could help me playtest it. It's a very simple mod, just XML changes (that's all I know how to do) and I just added Different Civs and Leaders and made the others unplayable but I'm not sure how well the balance is done. That's where I hope you guys come in to get a large swath of data so I can correct/change my mod.

    Current features:
    11 New Civs with UU's and UB's
    Over 30 leaders
    BUG mod Integration

    Need to Add:
    Tak resource (glaze too maybe)
    Unique Diplo/Civilopedia entries
    More units?
    Requests for units, techs, buildings, etc (provided they fit the series)

    Current Civs/Leaders
    Spoiler :
    First Earth
    Gunny (Ind/Org)
    Winn Farrow (Exp/Imp)
    Nancy "Jinx" Olsen (Agg/Ind)
    Dodger (Ind/Fin)
    Max Rose (Exp/Fin)
    UU: Gangster (cheaper infantry)
    UB: Hotel (bank with another +15% gold)

    Secon Earth
    Bobby Pendragon (Pro/Phi)
    Mark Dimmond (Fin/Cre)
    Courtney Chetwynde (Phi/Cha)
    Press Tilton (Spi/Org)
    America's UU and UB

    Third Earth
    Patrick Mac (Cre/Pro)
    UU: Librarian (spy)
    UB: Public Library (Library +15% research)

    Ravinia
    Saint Dane (Agg/Cha)
    Nevva Winter (Agg/Exp)
    Alexander Naymeer (Fin/Cha
    UU: Ravinian Soldier (infantry with 22 str)
    UB: Horizon Compound (Palace +15% unit production)

    Zadaa
    Loor (Agg/Spi)
    Saangi (Agg/Exp)
    Osa (Agg/Cha)
    Pelle a Zinj (Cre/Imp)
    UU: Bantu Warrior (Spearman +1 move +1 Str)
    UB: Training Ground (Barracks +2 exp to ground units)

    Cloral
    Vo Spader (Agg/Cha)
    Benn Spader (Ind/Fin)
    Wu Yenza (Ind/Org)
    UU: Military Habitat (Carrier +3 cargo space, 30 str)
    UB: Ship Assembly (Harbor +1 tr, +1 hammer on water tiles +25% ship production)

    Veelox
    Aja Killian (Cre/Org)
    Dr. Zetlin (Cre/Fin)
    UU: Lifelight Operator (Worker, builds improvements 2x faster)
    UB: Lifelight Pyramid (Laboratory no unhealthiness, +10% research)

    Quillan
    Eli Winter (Spi/Pro)
    UU: Dado (Mech inf +3 str, cheaper)
    UB: Quillan Games Stadium (Coloseum +10% gold)

    Ibara
    Siry Remudi (Exp/Imp)
    Jen Remudi (Spi/Pro)
    Loque (Cre/Ind)
    UU: Settler Ship (Galleon +2 Cargo)
    UB: Tribunal (-25% War Weariness, additional -10% maintenence)

    Eelong
    Kasha (Fin/Org)
    Boon (Agg/Pro)
    Aaron of the Gars (Org/Pro)
    UU: Black Water Fighter (SAM Infantry with very high interception chance and +50% vs gunpowder units)
    UB: Radio Link (Broadcast Tower +1 Trade Route, cheaper)

    Denduron
    Alder (Org/Imp)
    Rellin (Ind/Org)
    Kagan (Exp/Fin)
    Figgis (Fin/Pro)
    UU: Bedoowan Knight (Swordsman additional +5% city attack +25% vs Melee)
    UB: Glaze Mine (Forge, additional 1 unhealthiness, additional +10% production, +10% gold)


    Pictures!
    Spoiler :

    Play as new leaders, like Spader of Cloral. Living in a watery world sure gives Spader advantages when it comes to the high seas, don't mess with his navy!


    There's also Alder from Denduron, his early Forge replacement, the Glaze Mine, boosts production and gold, use it to pump out Bedoowan Knights to take over nearby enemies!


    Or perhaps Max Rose is more your taste, associated with Nazi Germany, Max Rose is a ruthless gangster leader, the Bank replacemt, Hotel, boosts gold and First Eartth's gangsters are cheap infantry, ready to do your dirty work!


    Warring not to your taste? Try Siry Remudi, the leader of the Jakills from Ibara, his goal is to recolonize the mainland, help him out!


    There is also a unique National Wonder for each civilization. For example, Eelong has the Advent, giving extra happiness and trade routes in all cities.


    Also included are reworked civics, such sa Despotism, lowering early happiness and therefore growth, get out of it as fast as possible!


    All this and many more changes are in the Pendragon Mod!


    Changelog
    Spoiler :
    Version 0.1.1
    Changed Civics for variety and (hopefully) better balance

    Version 0.1.2
    Buffed "Ship Assembly", now gives extra hammer on all water spaces
    Added Scenario "Pendragon Axis vs Allies"
    Added 2 civilopedia entries (more to come)
    Flume tech/Building

    Version 0.1.3
    Civilopedia entries for all leaders
    "The Convergence" wonder added

    Version 0.2.0
    Unique World Wonders
    Fixed Librarian and Lifelight Operator

    Version 0.5
    About 20 new leaders! (credit goes to Nitram15, charle88, Sabotlieh, melcher kürzer, and cool3a2 for leaderheads PLEASE TELL ME IF I'M MISSING A CREDIT!)
    "Convergence" and offshoots are now national wonders and have had some of their effects dampened a bit.
    Tweaked Vassalage to give a more substantial bonus in the capital
    Changed starting techs of most civs to better represent their specialties.



    Here's the link to the download in the Download database

    Download