1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Privateers, Pirates, and Buccaneers V0.5f 2016-10-05

Privateers, Pirates, and Buccaneers V0.5f

  1. Kailric
    Works For Colonization version 1.01f

    Things to Note:

    If you want to keep up to date on the newest version make a post in or subscribe to the below linked forum thread and you will recieve emails each time a new post is made.

    This is a Debug version so please post all crashes or things that don't seem right in the main forum thread linked below.

    Please visit Home Page for full details

    Patch V 0.5h
    Patch Link: http://forums.civfanatics.com/attachment.php?attachmentid=254301&d=1275601381

    Features of this Mod:

    - Play as a Buccaneer Captain with traits designed for Privateering, Raiding, and Pirateing
    - New Founding Captains they give you Privateering benefits to your whole colony.
    - Capture ships with the new Freebooter Unit
    - Open a Smuggler's Port and put your Idle Pirates to work in your Colony running Contraband (Cargo that has been band by your King)
    - Naval Spies
    - Capture enemy Colonists and make the slaves or set them free
    - More uses for Criminals. Think they are useless? Think again!
    - Lots of new Features and mechanics have been added as well
    - Over 23 new Units (Art is mostly reskins)


    Very few of the Descriptions have been filled in. But you can find in the Game Concepts section of the Pedia 3 new Categorys for this mod, they are:
    - Pirate Affiliation and Infamy
    - Pirates, Buccaneers, Freebooters, and Privateers
    - Smugglers
    Please refer to those while in game for an overview of what to do.


    1. smuggling_jMd.jpg
    2. piratepirating_81e.jpg
    3. ss2_W5Z.jpg