The Random Great Person Births Mod randomizes the generation of great persons by using the number of great person points generated in the player's cities and using that as the chance that a great person is born. This method removes the ability to guess when great persons are born.
Installation Instructions:
1) Unzip this into the "civ4_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Random Great Person Births Mod
4) Load the game.
5) Then play as normal.
-----Notes to Modmakers-----
If you want to use the Random Great Person Births Mod in your mod I have tried
to make things as easy as possible for you. In the Python files I have added
#< Random Great Person Births Start > and #< Random Great Person Births End >
in all of the places that I have made changes to the original files.
All I ask is that you give me credit.
-----Version Information-----
-----v0.2.x------
- Changed the chance code to use the current amounts of great person points
being generated instead of the total number of points generated in a city.
This way a city needs to be actively generating points to have a chance of
having a random great person birth.
- Added the configurable option allowing for the complete disabling of the
regular great person generation.
-Removed some debug code preventing players other than player 0 from getting
randomly generated great persons. Reported by Jeckel.
-----===Credits & Thanks===-----
-Exavier
[TAB]Composite Mod - readme.txt format
- Dr Elmer Jiggle
[TAB]For providing the extensible custom event manager and INI file
[TAB]parsing code.
- Mod Testers
[TAB]Shqype, Teg_Navanis
Installation Instructions:
1) Unzip this into the "civ4_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Random Great Person Births Mod
4) Load the game.
5) Then play as normal.
-----Notes to Modmakers-----
If you want to use the Random Great Person Births Mod in your mod I have tried
to make things as easy as possible for you. In the Python files I have added
#< Random Great Person Births Start > and #< Random Great Person Births End >
in all of the places that I have made changes to the original files.
All I ask is that you give me credit.
-----Version Information-----
-----v0.2.x------
- Changed the chance code to use the current amounts of great person points
being generated instead of the total number of points generated in a city.
This way a city needs to be actively generating points to have a chance of
having a random great person birth.
- Added the configurable option allowing for the complete disabling of the
regular great person generation.
-Removed some debug code preventing players other than player 0 from getting
randomly generated great persons. Reported by Jeckel.
Spoiler :
-----===Credits & Thanks===-----
-Exavier
[TAB]Composite Mod - readme.txt format
- Dr Elmer Jiggle
[TAB]For providing the extensible custom event manager and INI file
[TAB]parsing code.
- Mod Testers
[TAB]Shqype, Teg_Navanis