Fix for the infamous "AI not improving luxuries in Monopolies and Corporations Mode". This fix
a) doesn't move Corporation - it is still at Economics,
b) fixes AI behaviour in Ancient Era - they improve Luxuries normally.
Actually, I have a feeling that AI improves luxuries even better than in a vanilla game.
Important info
1. This mod can be also activated in non-MC game (pure). If you want to use it only in MC mode then deactivate the mod in CIV6 via a mod manager before starting a non-MC game.
2. This mod doesn't change how Corporations work. Please do not report "AI is not building Corporatios" - this is just vanilla behavior. Corpos are built by Great Merchants, and there's a separate logic for that.
The screenshots are from a test game ran with auto-play. As you can see, virtually all Luxuries are improved. The 2nd screenshot shows that AI builds Industries. Alas, more testing is certainly needed. Please report any anomalies in Builders' behavior.
Compatibility
It changes one of the AI behavior trees. I am not aware of any mod that would change the same tree. So, it should be compatible with anything out there. It is compatible with Real Strategy.
a) doesn't move Corporation - it is still at Economics,
b) fixes AI behaviour in Ancient Era - they improve Luxuries normally.
Actually, I have a feeling that AI improves luxuries even better than in a vanilla game.
Important info
1. This mod can be also activated in non-MC game (pure). If you want to use it only in MC mode then deactivate the mod in CIV6 via a mod manager before starting a non-MC game.
2. This mod doesn't change how Corporations work. Please do not report "AI is not building Corporatios" - this is just vanilla behavior. Corpos are built by Great Merchants, and there's a separate logic for that.
The screenshots are from a test game ran with auto-play. As you can see, virtually all Luxuries are improved. The 2nd screenshot shows that AI builds Industries. Alas, more testing is certainly needed. Please report any anomalies in Builders' behavior.
Compatibility
It changes one of the AI behavior trees. I am not aware of any mod that would change the same tree. So, it should be compatible with anything out there. It is compatible with Real Strategy.