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RemoteMining v.2.3 2016-10-05

Mine resources in the neutral territory - as expensive and dangerous as it might be! Gods and Kings, Vanilla compatible.

Adds two new units: Contractor and Factory Ship.

- Contractor is a worker who can build a mine, plantation or an oil well over resources in neutral territory. Afterwards he needs to remain in the tile with resource, operating the remote installation, to keep the resource connected to your empire's network. Requires tech: Currency.

- Factory Ship is a workboat which can build and operate a remote offshore platform or fishing boats. Requires tech: Navigation.

Remote mining is expensive. Building any remote installation has a one-off cost of 80 gold. Contractor has an extra upkeep cost of 10 gold each turn, factory ship - 6 gold each turn (these costs scale up with time and size of your empire).

8 gold trade income is refunded for contractors/factory ships operating Luxury resources. Gathering luxury resources is still not free, but they could be sold to other civs with profit.

http://forums.civfanatics.com/showthread.php?t=428114

Special thanks to whoward69 for his code and know-how.
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Author
Redox
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