This scenario requires Rise of Mankind 2.2 mod. Updated version of this scenario is now included in Rise of Mankind 2.4.
It is year 1500. News about New World has spread throughout the Europe. All major nations are rushing to the new continents to claim the lands and riches as theirs. But that won't be easy task as Native American tribes already occupy large areas and won't let go of their lands without fight!
This scenario requires:
Rise of mankind 2.2 Mod
Lt. Bob's 40 Civ DLL file v5.0
Currently this scenario is bugged in Rise of Mankind v2.3 so if you want to try this out, use mod's older version 2.2.
you need to put the DLL to folder ..Mods\Rise of Mankind\Assets
Install instructions:
Unzip map scenario to folder ..\Beyond the Sword\Mods\Rise of Mankind\PublicMaps\
You may have to create PublicMaps folder if it's not there.
This scenario has 12 preset Civilizations:
* Native American (or Sioux)
* Aztec Empire
* Iroquois Empire
* Maya Empire
* England Empire
* Celts (Ireland) Empire
* French Empire
* Spanish Empire
* Viking Empire
* Dutch Empire
* Incan Empire
* Portuguese Empire
All Civilizations are playable, native american nations start with several cities and European Civilizations start with ships filled with troops, missionaries and colonists. All Civilizations has been placed to their historical locations as it was around year 1500. I've also tried to give historically accurate techs and civics for each Civilization.
Other conditions:
* Starts at year 1500
* Max turns 2200
* Map Size Huge, 58x72: includes North and South Americas and Caribian Islands
* Raging Barbarians
* Turns advance in seasons
* Victory conditions: Time, Conquest, Domination, Cultural, Religious
Player can set most options if you don't want to use the default ones.
I have not tested yet how the game progress in this scenario - it has taken some time to just make it. So consider this initial release as beta version.
See also scenario's discussion thread.
Credits to Reveilled for making the original map file.
It is year 1500. News about New World has spread throughout the Europe. All major nations are rushing to the new continents to claim the lands and riches as theirs. But that won't be easy task as Native American tribes already occupy large areas and won't let go of their lands without fight!
This scenario requires:
Rise of mankind 2.2 Mod
Lt. Bob's 40 Civ DLL file v5.0
Currently this scenario is bugged in Rise of Mankind v2.3 so if you want to try this out, use mod's older version 2.2.
you need to put the DLL to folder ..Mods\Rise of Mankind\Assets
Install instructions:
Unzip map scenario to folder ..\Beyond the Sword\Mods\Rise of Mankind\PublicMaps\
You may have to create PublicMaps folder if it's not there.
This scenario has 12 preset Civilizations:
* Native American (or Sioux)
* Aztec Empire
* Iroquois Empire
* Maya Empire
* England Empire
* Celts (Ireland) Empire
* French Empire
* Spanish Empire
* Viking Empire
* Dutch Empire
* Incan Empire
* Portuguese Empire
All Civilizations are playable, native american nations start with several cities and European Civilizations start with ships filled with troops, missionaries and colonists. All Civilizations has been placed to their historical locations as it was around year 1500. I've also tried to give historically accurate techs and civics for each Civilization.
Other conditions:
* Starts at year 1500
* Max turns 2200
* Map Size Huge, 58x72: includes North and South Americas and Caribian Islands
* Raging Barbarians
* Turns advance in seasons
* Victory conditions: Time, Conquest, Domination, Cultural, Religious
Player can set most options if you don't want to use the default ones.
I have not tested yet how the game progress in this scenario - it has taken some time to just make it. So consider this initial release as beta version.
See also scenario's discussion thread.
Credits to Reveilled for making the original map file.