
Renames the Pantheon Mechanic to "Ritual Practices", and renames all Pantheon Beliefs to practices and objects that identify what is most sacred for your people, for the flavor of religious practices of Antiquity. Also renames Mysticism to Consecration to further enhance this flavor, and edits some civilopedia entries as well.
This is the list of Ritual Practices:
- Anointing of Guests: +3 Influence on the Altar.
- Vision Quests: The Altar receives a +1 Happiness Adjacency for Mountains and Natural Wonders.
- Marriage Ceremonies: +10% Growth Rate in Cities with an Altar.
- Devotional Chants: +1 Culture on Quarters in Settlements with an Altar.
- Herbal Medicine: +5 healing for Units in Rural tiles.
- Lunar Calendars: +1 Food on Farms, Pastures, and Plantations in Settlements with an Altar. Warehouse bonus.
- Sacrificial Offerings: +1 Gold on Camps and Woodcutters in Settlements with an Altar. Warehouse bonus.
- House Blessings: +10% Production towards constructing Buildings in Cities with an Altar.
- Ship Burials: +1 Production on Fishing Boats in Settlements with an Altar. Warehouse bonus.
- Communal Prayers: +1 Culture, Food, Gold, Happiness, Production, and Science on the Altar.
- Triumph Processions: +15% Production towards training Military Units in Cities with an Altar.
- Divination Methods: +1 Science on Quarters in Settlements with an Altar.
- Sacral Architecture: +10% Production towards constructing Wonders in Cities with an Altar.
- Oral Storytelling: +10% Production towards training Settlers in Cities with an Altar.
- Purification Rites: The Altar receives a +1 Happiness Adjacency for Coast, Lakes, and Navigable River tiles.
- Ceremonial Tools: +1 Production on Clay Pits, Mines, and Quarries in Settlements with an Altar. Warehouse bonus.
In the future, the mod will also modify the icons to fit a bit more their new names.