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RoM 2.7 : Mayan civilization 2016-10-05

This is a part of a try to expand existing civilizations and adding new ones , including new leadeheads to some of them and ,at least , 3 UU and 3 UB to each civilization , trying to spread UU and UB along eras when possible ( per example , wasn't with USA , everything modern , or with indians , everything early )
Also , i have used some civilizations ( guarani/brazil or inca/chilean ) like ancient or modern versions to their couples ,meaning them share UU and UB , but not leaders. I did that becuse those civs coexist in the same phisicall space , but in different eras , but beeing the ancient version still existing in the modern one : guarani or mapuche people are still a big mass of brazilian or argentinian population . In the other side americans and indians civs couldn't be treated like that , as indians were basically erradicated by english first and americans later
I hope you and te others like this idea as i do
For any comments , feedback , critizism , requests , what should be in or out , or wathever you want to say about my mods to RoM ( including i should better waste my time in football ) , please use the provided thread :http://forums.civfanatics.com/showthread.php?p=8222312#post8222312



:) MAYAN EMPIRE

-LEADER : PACAL II , financial , agricultural , forestic

-UU HOLKAN / SPEARMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 first strike and inmunity against first strikes
-UU HOLKAN THROWER / ARCHER ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 first strike and inmunity against first strikes
-UU HOLKANAT / SWORDSMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 first strike and inmunity against first strikes
-UU HOLKANATLANTE / LONGBOWMAN ¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 first strike and inmunity against first strikes

-UB BALLCOURT / COLOSSEUM ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds usuals bonus
-UB CARACOL / OBSERVATORY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 2 culture and 15% science
-UB CORNHOUSE / GRANARY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 20% food kept and 1 health and hapiness with corn



:eek::eek: IMPORTANT NOTE: :eek::eek:

Many of my modular civilizations are using parts of others mods of mine . As you have noticed some leader's traits are not included in RoM , so you will need to add my "RoM 2.7 : Traits" mod to your RoM or you'll get error logs when loading .
You can get it from the thread provided up , along with my others mods , in the first post .


:goodjob: TO INSTALL:

It is modular , all you have to do is place the "Custom civilizations" folder inside your RoM modules folder , wich is inside "assets".Inside modules folder you will find 2 documents already existing in the original , just replace them.That's all.
If this civilization is not the first one you are adding , just place the civ folder inside your existing "Custom civilizations" folder


:D ANOTHER IMPORTANT NOTE: :D

If you want to use more than a mod from me in your RoM game , you ll notice that some folders or files would be repeated . If that happens , don't worry about wich order follow or wich one goes first : all my mods were made to work together , doesn't matter the order , information needed for each mod is included in the others
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AAranda
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