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RoM 2.71 : Apachean civilization 2016-10-05

RoM 2.71 : Apachean civilization

  1. AAranda
    This is a part of a try to expand existing civilizations and adding new ones , including new leadeheads to some of them and ,at least , 3 UU and 3 UB to each civilization , trying to spread UU and UB along eras when possible ( per example , wasn't with USA , everything modern , or with indians , everything early )
    Also , i have used some civilizations ( guarani/brazil or inca/chilean ) like ancient or modern versions to their couples ,meaning them share UU and UB , but not leaders. I did that becuse those civs coexist in the same phisicall space , but in different eras , but beeing the ancient version still existing in the modern one : guarani or mapuche people are still a big mass of brazilian or argentinian population . In the other side americans and indians civs couldn't be treated like that , as indians were basically erradicated by english first and americans later
    :eek::eek: I'm introducing a couple of new concepts , at least , in RoM : ::eek::eek:
    :eek::eek:PATRIOTS: those are special units working as wonders , ( can be builded just once ) but belonging only to its original civilization , as they are tied to unique buildings , preventing any other nation to build them ; those are far stronger than normal units , as they hold a few promotions , but cannot be upgraded , they remain in their time . Please , note that those patriots may result offensive to other civilizations , or even to parts of the same nation , as the patriotic feeling is very particular to each one and use to carry grief , pain and death to others:eek::eek:
    :eek::eek:UNIQUE WONDERS : those buildings are very speciall , because even when them would be not take in consideration for a world wonder , in their countries are important enough to replace the bonuses provided by some of them ; in favt , them work like unique buildings but replacing wonders . Please note that not every civilization would carry unique wonders or , sometimes , not even patriots:eek::eek:
    I hope you and te others like this idea as i do
    For any comments , feedback , critizism , requests , what should be in or out , or wathever you want to say about my mods to RoM ( including i should better waste my time in football ) , please use the provided thread :http://forums.civfanatics.com/showthread.php?p=8222312#post8222312

    Spoiler :
    GERONIMO , aggressive , spiritual , deceiver , agricultural
    COCHISE , aggressive , militaristic , charismatic

    Spoiler :
    -UU SLEEVES / MUSKETMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds free combat1 and city garrison1 promotions
    -UU CHIRICAHUA / RIFLEMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds free combat1 and city garrison1 promotions
    -UU RED SLEEVES / CAVALRY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds free combat1 and city garrison1 promotions

    Spoiler :
    -UB NOMAD GRANARY / GRANARY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds -25% cost
    -UB SMOKE HOUSE / BUTCHERY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 happines , and 1 health from cow , deer , sheep
    -UB WAR POLE / MONUMENT ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 2xp to melee , archer and mounted units

    Spoiler :
    -PATRIOT ALCHESAY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Available with iron writing and war pole , based on a explorer , adds combat2 , guerilla2,3 and warmth promotions
    -PATRIOT MANGAS COLORADAS ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Available with flintlock and war pole , based on a sleeves , adds pinch , combat2,3 , formation1 , guerilla1 and leadership promotions
    -PATRIOT GERONIMO ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Available with rifling and war pole , based on a chiricahua , adds guerilla , combat2,3 , pinch1,2 , formation1,2 and leadership promotions
    -PATRIOT COCHISE ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Available with steam power and war pole , based on a red sleeves , adds combat2,3 , pinch1,2 , formation1 and leadership promotions

    :eek::eek: IMPORTANT NOTE: :eek::eek:

    Many of my modular civilizations are using parts of others mods of mine . As you have noticed some leader's traits are not included in RoM , so you will need to add my "RoM 2.7 : Traits" mod and my "RoM 2.7 : Religions" mod to your RoM , as Cochise and Geronimo favourite religion is animism , or you'll get error logs when loading .
    You can get it from the thread provided up , along with my others mods , in the first post .

    :goodjob: TO INSTALL:

    It is modular , all you have to do is place the "AAranda" folder inside your RoM modules folder wich is inside "assets". Inside modules folder you will find 1 file already existing in the original , just replace them.
    That's all
    If this civilization is not the first one you are adding , just place the civ folder inside your existing "America" folder in "Custom civilizations" folder inside AAranda . Sorry about the long travel , but it is the best system i got using the new modular charges


    If you want to use more than a mod from me in your RoM game , you ll notice that some folders or files would be repeated . If that happens , don't worry about wich order follow or wich one goes first : all my mods were made to work together , doesn't matter the order , information needed for each mod is included in the others


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