1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

RoM 2.71 : Inca/Chilean civilizations 2016-10-05

RoM 2.71 : Inca/Chilean civilizations

  1. AAranda
    This is a part of a try to expand existing civilizations and adding new ones , including new leadeheads to some of them and ,at least , 3 UU and 3 UB to each civilization , trying to spread UU and UB along eras when possible ( per example , wasn't with USA , everything modern , or with indians , everything early )
    Also , i have used some civilizations ( guarani/brazil or inca/chilean ) like ancient or modern versions to their couples ,meaning them share UU and UB , but not leaders. I did that becuse those civs coexist in the same phisicall space , but in different eras , but beeing the ancient version still existing in the modern one : guarani or mapuche people are still a big mass of brazilian or argentinian population . In the other side americans and indians civs couldn't be treated like that , as indians were basically erradicated by english first and americans later
    :eek::eek: I'm introducing a couple of new concepts , at least , in RoM : ::eek::eek:
    :eek::eek:PATRIOTS: those are special units working as wonders , ( can be builded just once ) but belonging only to its original civilization , as they are tied to unique buildings , preventing any other nation to build them ; those are far stronger than normal units , as they hold a few promotions , but cannot be upgraded , they remain in their time . Please , note that those patriots may result offensive to other civilizations , or even to parts of the same nation , as the patriotic feeling is very particular to each one and use to carry grief , pain and death to others:eek::eek:
    :eek::eek:UNIQUE WONDERS : those buildings are very speciall , because even when them would be not take in consideration for a world wonder , in their countries are important enough to replace the bonuses provided by some of them ; in favt , them work like unique buildings but replacing wonders . Please note that not every civilization would carry unique wonders or , sometimes , not even patriots:eek::eek:
    I hope you and te others like this idea as i do
    For any comments , feedback , critizism , requests , what should be in or out , or wathever you want to say about my mods to RoM ( including i should better waste my time in football ) , please use the provided thread :http://forums.civfanatics.com/showthread.php?p=8222312#post8222312

    Spoiler :
    HUAYNA CAPAC , highlander , industrious , financial

    Spoiler :
    O'HIGGINS , highlander , creative , organized
    PINOCHET , aggressive , imperialist , deceiver

    Spoiler :
    UU QUECHUA / WARRIOR ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds usual bonuses
    UU ELITE QUECHUA / AXEMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds free combat1 promotion and 50% against archery units
    UU ARMOURED QUECHUA / MACEMAN ¡¡¡¡¡¡¡¡¡¡¡¡ Adds free combat1 promotion and 50% against archery units
    UU LONG QUECHUA / SPEARMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds free combat1 promotion and 50% against archery units
    UU ANDEAN SLINGER / ARCHER ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds free guerilla2 promotion
    UU ANDEAN MERCHANT / TRADE CARAVAN ¡¡¡¡¡¡¡ Adds free guerilla2 y 3 promotions
    UU CARABINERO / MACHINE GUN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 extra first strike and 25% city defense
    UU DINA SECRET AGENT / RIOT POLICE ¡¡¡¡¡¡¡ Adds free patrol2 promotion

    Spoiler :
    UB TERRACE / GRANARY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds usual bonuses
    UB STARS PYRAMID / OBSERVATORY ¡¡¡¡¡¡¡¡¡¡¡ Adds 2 culture and 15% science
    UB GOLD FORGE / FORGE ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 10% commerce with gold and 1 Happiness with gold
    UB COPPERWORKS / FACTORY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 10% commerce and production with copper , 10% commerce and 10% production with electricity

    Spoiler :
    PATRIOT PACHACUTI ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Available with armor crafting and gold forge , based on a heavy swordsman ,adds combat 1 y 2 , shock 1 , cover 1 , gerilla 2 , city raider 1 y 2 and leadership promotions
    PATRIOT MANCO CAPAC ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Available with armor civil service and gold forge , based on a maceman , adds combat 1 , guerilla 2 y 3 and city garrison1 promotions
    PATRIOT BERNARDO O'HIGGINS ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Available with flintlock and gold forge , based on a rifleman , adds combat loyalty , pinch1 , city raider1 , city garrison1 and leadership promotions

    Spoiler :
    ARMOURED QUECHUA ---- Reskinned
    gOLD FORGE ---- Instead of 10% commerce it gives now 10% commerce with gold

    :eek::eek: IMPORTANT NOTE: :eek::eek:

    Many of my modular civilizations are using parts of others mods of mine . As you have noticed some leader's traits are not included in RoM , so you will need to add my "RoM 2.7 : Traits" mod and my "2.71 : Religions mod" , as inca leader have a taste for andeanistic religion , to your RoM or you'll get error logs when loading .
    You can get it from the thread provided up , along with my others mods , in the first post .

    :goodjob: TO INSTALL:

    It is modular , all you have to do is place the "AAranda" folder inside your RoM modules folder wich is inside "assets". Inside modules folder you will find 1 file already existing in the original , just replace them.
    That's all
    If this civilization is not the first one you are adding , just place the civ folder inside your existing "America" folder in "Custom civilizations" folder inside AAranda . Sorry about the long travel , but it is the best system i got using the new modular charges


    If you want to use more than a mod from me in your RoM game , you ll notice that some folders or files would be repeated . If that happens , don't worry about wich order follow or wich one goes first : all my mods were made to work together , doesn't matter the order , information needed for each mod is included in the others


    1. chile_8U4.jpg
    2. inca_WEi.jpg