Rosetta - Dynamic City Names

Rosetta - Dynamic City Names June 17 2022 Update

Ever wish cities were a bit more dynamic? That the cities you conquered felt like they were a part of your empire now? Then this mod is for you!

Rosetta - Dynamic City Names changes cities' names according to their owner. It also prevents duplicate names from showing up in the same game (ex. Eboracum/York).

Rosetta is completely modular and will work no matter what mods or DLCs you have enabled. Mod compatibility is ongoing at this time, but many of the most popular mods already have support built into Rosetta.

Rosetta is also designed to work alongside my other mod, Improved City Names, which is highly recommended for adding a greater variety of names into the mix.

Of course, not every city will have a name in each language, but with over 16000 names in Rosetta's database, there's a good chance you'll see quite a few changes over the course of your game.
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Author
SeelingCat
Downloads
3,439
Views
3,439
First release
Last update
Rating
5.00 star(s) 2 ratings

More resources from SeelingCat

Latest updates

  1. Chinese names finished

    Completed overhaul of Chinese Names - verified and reworked all Chinese dynastic names Added...
  2. June 11 2022 Update

    Fixed missing Chandragupta names
  3. June 10 Patch

    Fixed some minor bugs with Gitarja's unique names
  4. Overall Update, Bug Fixes

    Long overdue update!
  5. Fixing Localization Bugs

    Fixed some Localization Bugs
  6. 5/19/19 Update

    Added language renaming for: Sukritact's Tibet Leugi's Haiti CIVITAS Romania Enigma's Cherokee...

Latest reviews

Fantastic, a must have for me
I love this mod. It enhances the aesthetic of the game by a lot. 5 stars!
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