Science and Culture spread with civilization that are close enough,
When a neighbor Civilization has a tech that you don't have it will give science but only for this tech (same for culture)
The amount of science/culute depends on :
Number of cities that are close to his civilization,
The access lvl (visibility).
for every battle you gain science to unlock the evolution of the unit exept if it die in the battle..
tech and civic are more expensive to balance so the game have the same duration
The goal of the mod was to create an Europe, but there's not enough civilization to make it when I play... may be if you have a better pc... have fun
Science Spread 1.0.2
Science and Culture Spread with neighbor