Scout Wars (Classic)
Now begins your greatest quest: from this early cradle of civilization towards becoming the victor of the Scout Wars.
Fight to the death to defeat your enemies – including Barbarians – using nothing but Scouts.
Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=904310387
Screenshot:
Requires game version 1.0.0.129 (260180) or later (Spring 2017 Update).
Usage Instructions
@KonradN64 and im nik for conceiving the idea of Scout Wars.
[LONGNAME] for the first playtest and the screenshot above.
Changes made to the game
Now begins your greatest quest: from this early cradle of civilization towards becoming the victor of the Scout Wars.
Fight to the death to defeat your enemies – including Barbarians – using nothing but Scouts.
Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=904310387
Screenshot:
Requires game version 1.0.0.129 (260180) or later (Spring 2017 Update).
Usage Instructions
- Create a new game.
- From the Ruleset dropdown, select Scout Wars (Classic).
- Set City States to 0. (Optional)
@KonradN64 and im nik for conceiving the idea of Scout Wars.
[LONGNAME] for the first playtest and the screenshot above.
Changes made to the game
- Removed all units, except:
- Scout
- Settler
- Builder
- Trader
- Removed all technologies, except:
- Pottery
- Animal Husbandry
- Mining
- Sailing
- Irrigation
- Masonry
- Bronze Working
- The Wheel
- Shipbuilding
- Cartography
- Lowered cost of Shipbuilding and Cartography to 120 and 150, respectively
- Reordered Technology Tree rows
- Changed starting units to Settlers and Scouts
- Removed Great General and Great Admiral
- Removed Districts:
- Aerodrome
- Encampment
- Spaceport
- Removed all Wonders
- Removed defensive Buildings:
- Ancient Walls
- Medieval Walls
- Renaissance Walls
- Removed Science Victory Projects, WMD Projects, Encampment project
- Limit starting era to Ancient Era
- Limit victory conditions to Score and Domination