Scout class units get experience for revealing tiles. Water tiles give experience only if they have resources.
By default scouts get 1 exp point for every 8 (4 with Survey policy) tiles they reveal. To change it use "iTiles1ExpPoint" variable in the lua script.
By default scouts get 1 exp point for every 8 (4 with Survey policy) tiles they reveal. To change it use "iTiles1ExpPoint" variable in the lua script.