About:
A Star Trek scenario based on the Cardassian invasion of Bajor by Matthias Pitz.
Mod files rescued from Atomic Network backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/
Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter
Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/
Original Description/Intro:
^The year is 2339. A massive Cardassian invasion fleet has just arrived
^in orbit around Bajor. The citizens of Bajor are unprepared for such a
^ruthless attack. All citizens? No, not all! The people living in the
^provinces of Shaka'ar and Rekantha have been warning the government about
^the Cardassian threat for a long time and thus have taken preparations.
^
^Can you liberate the planet in the same time the resistance really needed
^with almost no military power at the start? To try out take the BAJORANS.
^
^If you like to conquer the whole planet and its resources for Cardassia and
^enslave the population to easier exploit the planet, then try playing
^the CARDASSIANS. But be careful, you won't get any reinforcements for some
^time, since the Union is engaged in several other conflicts.
^^SPECIAL NOTES
^No technologies may be acquired by conquest.
^Negotiations between the two races are not permitted.
^For further information mail: kirgam@presidency . com
^
^(c)1997 by Matthias Pitz (Read the readbocc.txt file!)
Screenshots:
A Star Trek scenario based on the Cardassian invasion of Bajor by Matthias Pitz.
Mod files rescued from Atomic Network backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/
Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter
Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/
Original Description/Intro:
^The year is 2339. A massive Cardassian invasion fleet has just arrived
^in orbit around Bajor. The citizens of Bajor are unprepared for such a
^ruthless attack. All citizens? No, not all! The people living in the
^provinces of Shaka'ar and Rekantha have been warning the government about
^the Cardassian threat for a long time and thus have taken preparations.
^
^Can you liberate the planet in the same time the resistance really needed
^with almost no military power at the start? To try out take the BAJORANS.
^
^If you like to conquer the whole planet and its resources for Cardassia and
^enslave the population to easier exploit the planet, then try playing
^the CARDASSIANS. But be careful, you won't get any reinforcements for some
^time, since the Union is engaged in several other conflicts.
^^SPECIAL NOTES
^No technologies may be acquired by conquest.
^Negotiations between the two races are not permitted.
^For further information mail: kirgam@presidency . com
^
^(c)1997 by Matthias Pitz (Read the readbocc.txt file!)
Screenshots:
