From the Star Wars Mod team:
Main Designer/programmer:Civmansam
Graphics Design:Rabbit Alex
XMl/Python programming: Shqype
XMl/Python programming: NEW_rome
Jack of All Trades: Woodelf
Ideas and info: DonStamos
Percentages Done:
Civilizations: 100%
Leaders: 100%
Religions: 60%
Techs: 100%
Civics: 90%
Units: 70%
Buildings: 0%
Recorces/Improvements: 0%
Maps: 25%
Scenarios: 0%
Other Stuff: 50%
Total Done:65% about
Forum Thread: http://forums.civfanatics.com/showthread.php?t=157016
Download Mirror: http://www.3ddownloads.com/Strategy/Civilization%204/Mods/Star%20Wars//StarWarsv065.exe
Thanks to:
All the other people who posted and gave great ideas
Killamike for models and just tons of help
TheLopez for mercanaries mod that I integrated into the mod
Dual for splendiferous Tie Fighters
RogerBacon for his Flying Mod
C.Roland for his Jedi
Main Designer/programmer:Civmansam
Graphics Design:Rabbit Alex
XMl/Python programming: Shqype
XMl/Python programming: NEW_rome
Jack of All Trades: Woodelf
Ideas and info: DonStamos
Percentages Done:
Civilizations: 100%
Leaders: 100%
Religions: 60%
Techs: 100%
Civics: 90%
Units: 70%
Buildings: 0%
Recorces/Improvements: 0%
Maps: 25%
Scenarios: 0%
Other Stuff: 50%
Total Done:65% about
Forum Thread: http://forums.civfanatics.com/showthread.php?t=157016
Download Mirror: http://www.3ddownloads.com/Strategy/Civilization%204/Mods/Star%20Wars//StarWarsv065.exe
Spoiler Changelog :
Thanks to:
All the other people who posted and gave great ideas
Killamike for models and just tons of help
TheLopez for mercanaries mod that I integrated into the mod
Dual for splendiferous Tie Fighters
RogerBacon for his Flying Mod
C.Roland for his Jedi