About:
An old Star Wars Phantom Menace modpack with many custom units by Majed Anani.

Mod files rescued from Apolyton backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.

File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter

Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/

Original Description/Intro:
Welcome To Civilization II Phantom Menace Modpack
Rev: 2.00
September 15, 1999
Author: Majed Anani

The following is pertinent to Rev 1.00 and Rev. 2.00:
All gif. files have been changed drastically
All .wav files are changed
Never seen before units and icons
All advances are renamed

Like always back up your original files before installation of
this modpack. Use Matt McLeod Modpack Manager. It saves a lot
of headache. You can download it from Civmania Web Site.

Pedia.txt with this modpack works only if you remove the
Get_info.exe from the original CIVII Pedia folder (Actually use cut/paste windows function to paste it into another folder that
you create).

This modpack is a huge project for one pesron. More than 200 hrs work were put into this modpack.

Thank You
Any suggestions?
Enjoy

Screenshots:
SSWPM_MP.png

SSWPM_MP.png
Author
Blake00
Downloads
138
Views
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First release
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