* Updated NaturalWonderGenerator.lua for Sep 2019 Update.
* Updated UnitPanel override for Sep 2019 Update.
* Removed Krakatoa from Named Volcanoes.
* Remove Natural Disaster popup lua as no longer required.
* Updated Portuguese and Russian Translations.
* Fix botched override for resolving the Builder lag issue.
* Added Colorized Historic Moments if that mod is active.
* Added Korean, HK, Russian, Japanese and Portuguese translations.
v2.09
* Updated for Antarctic Late Summer patch.
v2.08
~ Override GetUnitActionsTable in UnitPanel.lua to eliminate Builder lag.

This change eliminates the Builder lag but will mean there is less information in the Builder actions panel and may have other consequences. The lag was caused by the fact that the UnitManager.CanStartCommand for the Build Improvement action with exclusion test set to true reloads all Requirements and Requirement Sets everytime you select a Builder unit. Hopefully Firaxis will fix this or make it much more efficient (or release the DLL so that modders can fix it!).

Response from Dennis Shirk:
"This was a deeper issue exposed by some of the mods that were generous with adding new requirements, etc. The team has some optimizations almost ready that should kill it. Not in time for the current release unfortunately, but know that it's addressed for the future."
v2.07
~ Updated Chinese translation (Thank you @boynextdoor)
~ Fix for Vanilla loading issue
~ Un-hardcoded disaster reveal movies (Krakatoa would never play a reveal movie with the hacky hardcoding Firaxis had set up)
v2.06

* Changed wonder bonuses of those causing CTDs
v2.03
~ Added triggers for resource mods with higher load orders

v2.02 Gathering Storm update


Changes:

~ Krakatoa is now an active volcano in Gathering Storm (no longer available without the expansion)

~ New wonders from Gathering Storm have been given ownership effects.

~ Given that natural wonders receive ownership bonuses anyway, volcanic natural wonders no longer provide +2 Yields on adjacent tiles. Given that their yields stack with each eruption, Kilimanjaro, Eyjafjallajökull , Vesuvius and Krakatoa all have +1 Adjacent yield instead of 2.

Bug Fixes:

~ Dead Sea, Everest, Grand Mesa, Matterhorn, Sinai, Sri Pada bonuses now applies to all player units instead of city-trained units. There is something with the way this effect is hooked up in the background where units will lose the ability on game reload.

~ Motlatse Canyon ability reworked. The original ability used an effect that could not be stacked as it turns out. This was bad news for Australia.

~ Other Various bug fixes reported by users.

Balances:

~ Eye of Sahara bonus now grants +1 (was +2) era score each time a +4 era score bonus is triggered. Golden Ages were too frequent with the former bonus.

~ Naturalists may now be purchased with both Faith and Gold. Why not have both?

v1.21 Update

New Wonders
~ Bioluminescent Bay
~ Dallol

Updates
~ Icons for the african wonders update (Mosi-oa-Tunya, Lakes of Ounianga, Namib Sand Sea and Vredefort Dome) have been recreated
~ Historic Moments for those wonders have been updated too

Changes
~ Tweaked the defaults in the user settings for better balance
~ Added Natural Wonder fertility, a customisable weight that contributes toward importance of settling on NWs for AI. Hopefully this will make NWs more of a race ;)

Translations
~ Added Italian localisation courtesy of the delightful YamiNick. Massive thank you for the support!
v1.2
~ Adds 4 new Natural Wonders: Mosi-oa-Tunya (Victoria Falls), Vredefort Dome, Namib Sand Sea and the Lakes of Ounianga - check Civilopedia for the effects.
~ Barringer Crater can now appear on Desert tiles.

mosi.png

ounianga.png
v1.11 (included)

~ Introduced translation-ready localisation files.
~ Sinai hotfix
~ Added a user setting to change EraScore pertaining to NWs.

v.1.12
~ Minor localisation fix.

v1.14

~ Japanese translation (Huge thank you to @Sub6 for this)
~ Minor rebalances.

v1.15

~ Added Chinese translation (Thank you @boynextdoor)
~ Added Spanish translation (Thank you @SeelingCat and @Ari)
v1.08 (included)
Enhanced support for YNAMP. Natural Wonders now appear more frequently in the 3 largest map sizes in-line with other map sizes, and users may customise this in the user settings.

Includes 'shielding' for Lake Victoria so that it retains its colour and plays nicely with Pok's fantastic new Vibrant Waters mod.

v1.09 (included)
Optimised project structure and removed redundant components to reduce file size. The mod is now over 100MB lighter.

v1.10
Various minor fixes in localisation.
Globals update
- A piece of code to update the Features table in conjunction with user settings was missing validation, meaning that Forest could not be planted within X number of tiles of the wonder.

Minor validation fixes
- Pantanal adjacency bonus
- Couple spelling mistakes
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